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Found 17 Skills
Build a short music video from a song theme — N keyframes, animate each, generate matching music.
Convert text to speech using ElevenLabs voice AI. Use when generating audio from text, creating voiceovers, building voice apps, or synthesizing speech in 70+ languages.
Generate speech audio from text using HeyGen's Starfish TTS model. Use when: (1) Generating standalone speech audio files from text, (2) Converting text to speech with voice selection, speed, and pitch control, (3) Creating audio for voiceovers, narration, or podcasts, (4) Working with HeyGen's /v1/audio endpoints, (5) Listing available TTS voices by language or gender.
Use Chanjing TTS API to convert text to speech
Convert text to natural speech using Sarvam AI's Bulbul v3 model. Handles audio generation, voiceovers, and voice interfaces for 11 Indian languages with 30+ voices. Supports REST, HTTP streaming, WebSocket, and pronunciation dictionaries. Use when generating spoken audio from text.
ElevenLabs text-to-speech with mac-style say UX.
Generate spoken audio from text using OpenAI's API with built-in voices. Useful for narrated explainers, lecture audio, and quick voiceover tracks.
Text-to-speech conversion using `uvx edge-tts` for generating audio from text. Use when (1) User requests audio/voice output with the "tts" trigger or keyword. (2) Content needs to be spoken rather than read (multitasking, accessibility, driving, cooking). (3) User wants a specific voice, speed, pitch, or format for TTS output.
This skill converts text to high-quality audio files using ElevenLabs API. Use this skill when users request text-to-speech generation, audio narration, or voice synthesis with customizable voice parameters (stability, similarity boost) and voice presets (rachel, adam, bella, elli, josh, arnold, ava).
Use this skill whenever the user wants to generate sound effects, ambient audio, or short audio clips from a text description. Triggers include: any mention of 'sound effect', 'sfx', 'generate sound', 'make a sound', 'audio effect', 'ambient sound', 'foley', 'sound clip', 'noise', or requests to produce a specific sound (e.g. 'make a gunshot sound', 'generate thunder', 'create the sound of rain'). Also use when the user describes an action or scenario and wants the corresponding audio (e.g. 'someone getting spanked', 'a door slamming', 'cartoon boing'). Do NOT use for speech synthesis, music generation with melody/lyrics, or voice cloning.
Create, edit, and pipeline game assets using MeowArt, including pixel sprites, HD assets, backgrounds, UI mockups, seamless loops, texture tiles, dual-grid tilesets, background removal, pixel cleanup, simple animations, sound effects, and music/BGM generation. Use this when Codex needs to produce or refine game art or audio assets in the project, especially when selecting MeowArt commands, setting canvas sizes, choosing templates, generating music or SFX, or converting generated assets into game-ready files.
Generate human-like speech audio with Model Studio DashScope Qwen TTS (qwen3-tts-flash). Use when converting text to speech, producing voice lines for short drama/news videos, or documenting TTS request/response fields for DashScope.