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Found 25 Skills
Generates Rust code for GPUI desktop UI components following Zed editor patterns. Use when building desktop applications with gpui crate, creating themed UI components, implementing autocomplete/completions, building command palettes, or working with the gpui-component library. Covers RenderOnce components, Entity state management, theming with ActiveTheme, and Zed-style UI patterns.
Comprehensive guide for implementing Syncfusion WinUI TreeView (SfTreeView) control in desktop applications. Use this skill when working with hierarchical data display, tree structures, or node-based navigation. Covers TreeView implementation for file explorers, organization charts, category browsers, and expandable/collapsible data visualization in WinUI applications.
Guide to implement Syncfusion WinForms DockingManager control for Visual Studio-style dockable windows and layouts. Use this when creating docked, floating, or tabbed windows with advanced layout management. Covers dock states, auto-hide functionality, caption customization, and serialization in WinForms applications.
Comprehensive guide for implementing Syncfusion Essential Studio Windows Forms (WinForms) controls in desktop applications. Use this skill when working with Syncfusion WinForms components or Essential Studio WinForms. Covers WinForms installation, localization, high DPI support, and .NET Core compatibility. Helps with adding controls, registering license keys, and troubleshooting WinForms component issues.
Implements the Syncfusion WPF SfNavigationDrawer for slide-out navigation panels and sidebars. Use when building collapsible side panels, hierarchical navigation menus, or responsive drawer display modes (compact/expanded).
Implement Syncfusion WinForms GradientPanelExt for styled container panels with gradient backgrounds, rounded corners, and border primitives. Use this when building panels with gradient effects, rounded corner containers, collapsible sections, or panels with border elements (text, images, buttons) in WinForms.
Implements Syncfusion WinUI DatePicker (SfDatePicker) control for date input and selection in desktop applications. Use this when building date input controls, calendar dropdown pickers, or date selection interfaces. This skill covers date restrictions, date formatting, calendar types, dropdown spinners, localization, and blackout dates for WinUI applications.
Guide for implementing Syncfusion layout managers in Windows Forms applications. Use when creating container layouts with BorderLayout (5-region docking), CardLayout (wizards/property pages), FlowLayout (horizontal/vertical flow), GridLayout (uniform grids), or GridBagLayout (flexible grids with spanning). Covers container controls, child control management, spacing configuration (HGap, VGap), positioning constraints, and designer integration for automatic control arrangement and structured layouts.
Implements Syncfusion WinUI Calendar (SfCalendar) control for date selection in desktop applications. Use this when building date pickers, date selection interfaces (single, multiple, or range), month/year navigation, or calendar views. This skill covers calendar configuration, date restrictions, blackout dates, week numbers, localization, and customization for Windows desktop applications.
Implements Syncfusion WinUI Linear Gauge (SfLinearGauge) control for data visualization in desktop applications. Use this when building progress indicators, temperature displays, or data measurement gauges in WinUI. This skill covers axis configuration, pointer types (bar and shape), range customization, and animation.
Guide for implementing the Syncfusion WinForms Clock control in Windows Forms applications. Use this skill when the user needs to add a clock display, switch between analog and digital modes, customize clock appearance, apply custom renderers, configure frames or shapes for the digital clock, or freeze the clock at a fixed time. Covers ClockType, ClockFrame, ClockShape, ShowCustomTimeClock, ClockRenderer, and DigitalRenderer.
Implement Syncfusion WinForms SplashControl to display splash screens during application startup. Use this when building startup screens, loading screens, timed splash displays, or animated splash images in WinForms. Covers SplashControl setup, image configuration, timing, animation, and positioning.