Loading...
Loading...
Found 51 Skills
This skill should be used when the user asks to "asset", "hardware asset", "software asset", "asset lifecycle", "inventory", "license management", "asset allocation", "HAM", "SAM", or any ServiceNow Asset Management development.
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization. Use PROACTIVELY for Unity performance issues, game mechanics, or cross-platform builds.
Flexera integration. Manage data, records, and automate workflows. Use when the user wants to interact with Flexera data.
Expert SwiftGen decisions for iOS/tvOS: when type-safe assets add value, template selection trade-offs, organization strategies, and build phase configuration. Use when setting up SwiftGen, choosing templates, or debugging generation issues. Trigger keywords: SwiftGen, type-safe, Asset, L10n, ImageAsset, ColorAsset, FontFamily, swiftgen.yml, structured-swift5, code generation, asset catalog
UE5 Audio MCP plugin TCP control. Use when sending commands to the Unreal Editor plugin, building MetaSounds graphs via TCP, scanning blueprints, listing assets, or debugging the plugin connection on port 9877.
Binance Assets request using the Binance API. Authentication requires API key and secret key.
Shared workflow rules for SpriteCook. Use together with spritecook-generate-sprites or spritecook-animate-assets for credits, downloads, asset manifests, safe auth handling, and recommended defaults.
MSW `.map` / `.ui` / `.gamelogic` / `.model` 에셋과 `world.yaml` 을 버전 고정된 `@choigawoon/msw-vfs-cli`(npx) 로 읽고·탐색·편집·변환하는 스킬. '맵 구조 확인', '맵 엔티티 목록', 'UI 계층', 'HP바/텍스트 조사', 'entity 값 수정', '컴포넌트 추가/삭제', '.model 값 편집', 'YAML export/import', 'world 빌드', '.map/.ui/.gamelogic/.model 파일 분석' 요청 시 사용. L1(경로 기반 VFS) + L2(entity 단위) + .model + YAML/World 모두 지원.
Build 2D browser games with Phaser 3 (JS/TS): scenes, sprites, physics (Arcade/Matter), tilemaps (Tiled), animations, input. Trigger: 'Phaser scene', 'Arcade physics', 'tilemap', 'Phaser 3 game'.
KuCoin Assets management using the KuCoin API. Account information, balances, deposits, withdrawals, sub-accounts, and fee rates. Authentication requires API Key, API Secret, and Passphrase.
Complete guide for Halo CMS theme development. Covers theme directory structure, Thymeleaf template syntax, template route mapping, template variables, Finder API, global variables, theme settings, static asset management, Vite integration, and custom tags. Use when: creating or modifying Halo themes, writing Thymeleaf templates, calling Finder APIs, configuring theme.yaml / settings.yaml, integrating Vite, adding settings forms, handling static asset references, or implementing comment/footer extension points.
Download Adobe Stock images