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Found 295 Skills
When the user wants to optimize post-signup onboarding, user activation, first-run experience, or time-to-value. Also use when the user mentions "onboarding flow," "activation rate," "user activation," "first-run experience," "empty states," "onboarding checklist," "aha moment," or "new user experience." For signup/registration optimization, see signup-flow-cro. For ongoing email sequences, see email-sequence.
Get Firecrawl credentials and SDK setup into a project. Use when an application needs `FIRECRAWL_API_KEY`, when an agent should add Firecrawl to `.env`, when the user wants to authenticate Firecrawl for app code, or when choosing the first SDK and docs for a new Firecrawl integration. If the task is live web work during the current session, hand off to `firecrawl/cli` instead. This skill includes its own browser auth flow, so it does not depend on the website onboarding skill.
Help users design effective product onboarding. Use when someone is creating first-user experiences, trying to improve activation rates, designing the first 30 seconds of product usage, or working on the path to the aha moment.
Design a high-signal onboarding experience and produce a New Hire Onboarding Pack (preboarding checklist, first-week plan, buddy/first-pair plan, listening tour kit, working agreement, 30/60/90 + 1y/2y success plan, 30-day state-of-the-union memo). Use for onboarding, first 90 days, new hire ramp, manager onboarding plan, and joining plans. Category: Hiring & Teams.
Help users onboard new team members effectively. Use when someone is planning onboarding for a new hire, starting a new job themselves, designing a first-90-days plan, or trying to ramp up new employees faster.
Create comprehensive developer onboarding documentation including setup guides, README files, contributing guidelines, and getting started tutorials. Use when onboarding new developers or creating setup documentation.
First Time User Experience (FTUE) design that teaches through play, hooks players in 30 seconds, and retains them for lifeUse when "tutorial, onboarding, teach player, first time user, FTUE, new player experience, how to teach, teaching mechanics, tutorial level, intro sequence, player retention, drop-off, skip tutorial, contextual hints, help system, onboarding, tutorial, ftue, first-time-user-experience, player-retention, teaching, learning, progressive-disclosure, difficulty-curve, new-player-experience, hooks, engagement" mentioned.
Quick onboarding for Genfeed focused on first content creation. Triggers on "how do I use genfeed", "getting started", "what is this app", "help me create my first content".
Expert guidance for designing and implementing onboarding flows in recovery, wellness, and mental health applications. This skill should be used when building onboarding experiences, first-time user flows, feature discovery, or tutorial systems for apps serving vulnerable populations (addiction recovery, mental health, wellness). Activate on "onboarding", "first-time user", "tutorial", "feature tour", "welcome flow", "new user experience", "app introduction", "recovery app UX". NOT for general mobile UX (use mobile-ux-optimizer), marketing landing pages (use web-design-expert), or native app development (use iOS/Android skills).
AI Native Camp Day 1 온보딩. Claude와 대화하면서 Claude Code를 익힌다. "1일차", "Day 1", "온보딩" 요청에 사용.
Run /check-onboarding, then fix the highest priority onboarding issue. Creates one fix per invocation. Invoke again for next issue. Use /log-onboarding-issues to create issues without fixing.
When the user wants to design or improve new user onboarding -- including product tours, checklists, empty states, welcome flows, or progressive disclosure. Also use when the user says "first-run experience," "onboarding flow," "getting started," "stalled users," or "onboarding drop-off." For activation metrics, see activation-metrics. For signup optimization, see signup-flow-cro.