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Found 24 Skills
Layout and styling in GPUI. Use when styling components, layout systems, or CSS-like properties.
Reference — Complete SwiftUI adaptive layout API guide covering ViewThatFits, AnyLayout, Layout protocol, onGeometryChange, GeometryReader, size classes, and iOS 26 window APIs
Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollViewReader, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use when building data-driven layouts, collection views, settings screens, search interfaces, or transient overlay UI.
Use when layouts need to adapt to different screen sizes, iPad multitasking, or iOS 26 free-form windows — decision trees for ViewThatFits vs AnyLayout vs onGeometryChange, size class limitations, and anti-patterns preventing device-based layout mistakes
Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
Reference — SwiftUI stacks, grids, outlines, and scroll enhancements through iOS 26
Expert blueprint for responsive UI layouts using Container nodes (HBoxContainer, VBoxContainer, GridContainer, MarginContainer, ScrollContainer). Covers size flags, anchors, split containers, and dynamic layouts. Use when building adaptive interfaces OR implementing responsive menus. Keywords Container, HBoxContainer, VBoxContainer, GridContainer, size_flags, EXPAND_FILL, anchors, responsive.
Guide to implement Syncfusion WinForms DockingManager control for Visual Studio-style dockable windows and layouts. Use this when creating docked, floating, or tabbed windows with advanced layout management. Covers dock states, auto-hide functionality, caption customization, and serialization in WinForms applications.
CRITICAL: Use for Makepad layout system. Triggers on: makepad layout, makepad width, makepad height, makepad flex, makepad padding, makepad margin, makepad flow, makepad align, Fit, Fill, Size, Walk, "how to center in makepad", makepad 布局, makepad 宽度, makepad 对齐, makepad 居中
Guide for implementing Syncfusion layout managers in Windows Forms applications. Use when creating container layouts with BorderLayout (5-region docking), CardLayout (wizards/property pages), FlowLayout (horizontal/vertical flow), GridLayout (uniform grids), or GridBagLayout (flexible grids with spanning). Covers container controls, child control management, spacing configuration (HGap, VGap), positioning constraints, and designer integration for automatic control arrangement and structured layouts.
Expert patterns for scaling mobile games to desktop including mouse/keyboard controls, increased resolution and graphical fidelity, expanded UI layouts, settings menus, window management, and platform-specific features. Use when creating desktop ports or cross-platform releases. Trigger keywords: mouse_controls, keyboard_shortcuts, resolution_scaling, graphics_settings, fullscreen_toggle, window_modes, Steam_integration, desktop_optimization.
Compose UIs with Blade components, slots, and layouts; keep templates pure and testable