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Found 213 Skills
Elite iOS, macOS, watchOS, tvOS, and visionOS development expertise for Swift, SwiftUI, UIKit, Xcode, and the Apple development ecosystem. Automatically activates when working with .swift files, Xcode projects (.xcodeproj, .xcworkspace), SwiftUI interfaces, Apple platform frameworks (UIKit, Core Data, Combine, WidgetKit, App Intents, etc.), app architecture for Apple platforms, or Apple platform development. Not for cross-platform frameworks (React Native, Flutter) or non-Apple platforms.
SOLID principles for Swift 6 and SwiftUI (iOS 26+). Files < 150 lines, protocols separated, @Observable, actors, Preview-driven development. Features Modular MANDATORY.
SwiftUI fundamentals for all Apple platforms. Use when building views, navigation, data persistence, or state management with SwiftUI across iOS, macOS, iPadOS, watchOS, visionOS.
Scaffold modern iOS apps and features with Clean Architecture, MVVM, SwiftUI, GRDB, Swift Concurrency, optional Apple Foundation Models integration, and modular local packages. Use when creating a new iOS app, adding a feature/service/model/migration/design system component/package, or enforcing Domain/Data/Presentation separation with feature-local ownership by default and shared modules only for true cross-domain concerns.
Use when implementing alarm functionality, scheduling wake alarms, or integrating AlarmKit with Live Activities. Covers AlarmKit authorization, alarm configuration, SwiftUI views, and Live Activity integration.
Expert guidance for designing, implementing, migrating, and debugging SwiftData persistence in Swift and SwiftUI apps. Use when working with @Model schemas, @Relationship/@Attribute rules, Query or FetchDescriptor data access, ModelContainer/ModelContext configuration, CloudKit sync, SchemaMigrationPlan/history APIs, ModelActor concurrency isolation, or Core Data to SwiftData adoption/coexistence.
Implement, review, or improve SwiftUI Liquid Glass effects for iOS 26+. Covers glassEffect modifier, GlassEffectContainer, glass button styles, glass toolbar, glass tab bar, morphing transitions, translucent material, vibrancy, tinting, interactive glass, ToolbarSpacer, scrollEdgeEffectStyle, backgroundExtensionEffect, and availability gating. Use when asked about Liquid Glass, glass buttons, glassEffect, GlassEffectContainer, GlassEffectTransition, glassEffectID, glassEffectUnion, scroll edge effects, or adopting iOS 26 design.
Apply platform accessibility best practices to SwiftUI, UIKit, and AppKit code. Essential companion to any SwiftUI, UIKit, or AppKit skill — always use together. Use whenever writing, editing, or reviewing ANY SwiftUI views, UIKit view controllers, AppKit views/window controllers, or platform UI — even when the user doesn't mention accessibility. Also use when the user mentions VoiceOver, Voice Control, Dynamic Type, Reduce Motion, screen reader, a11y, WCAG, accessibility audit, Nutrition Labels, accessibilityLabel, UIAccessibility, NSAccessibility, assistive technologies, or Switch Control. Not for server-side Swift, non-UI packages, or CLI tools.
Expert SwiftUI development guidelines with MVVM architecture and modern Swift best practices
Checks and suggests accessibility improvements for SwiftUI and UIKit code including VoiceOver labels, dynamic type support, and color contrast. Use when creating or modifying UI components, views, or when the user asks about accessibility.
This skill should be used when the user asks to "add SF Symbols", "animate icons", "use symbol effects", "apply symbol rendering mode", "add bounce/pulse effect", or needs SwiftUI iconography API reference. Provides SF Symbols usage, rendering modes (monochrome, hierarchical, multicolor, palette), symbol effects, and variable values.
Non-glass SwiftUI APIs from WWDC 2025 (iOS 26, macOS 26, visionOS 26). Covers @Animatable macro, TextEditor with AttributedString/AttributedTextSelection/AttributedTextFormattingDefinition, FindContext, WebView/WebPage, UIHostingSceneDelegate, ToolbarSpacer, Slider ticks, windowResizeAnchor, dragContainer, draggable(containerItemID:), scrollEdgeEffectStyle, tabBarMinimizeBehavior. Use when building rich text editors, embedding web content, bridging UIKit scenes to SwiftUI, or configuring scroll edge effects and tab bar minimization. DO NOT use for Liquid Glass design patterns (use apple-liquid-glass-design), general Swift or pre-iOS 26 SwiftUI (use swiftui-ui-patterns).