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Found 138 Skills
Use when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.
Use when building multi-part animation sequences - staggered reveals, choreographed UI, coordinated motion where multiple elements work together
Use when building instantaneous UI feedback under 100ms - button presses, toggles, state changes that feel immediate and responsive
Use when building deliberate motion between 800-1200ms - dramatic reveals, loading sequences, storytelling moments where users should pause and absorb
Use when designing inclusive animations, addressing vestibular disorders and motion sensitivity, or ensuring animation accessibility compliance.
Use when creating animations for business contexts that require seriousness, competence, and trustworthy presentation.
Use when animating carousels, sliders, image galleries, or horizontally scrolling content for smooth navigation
Use when evaluating animation usability, conducting motion studies, or when researching how animation affects user perception and task completion.
Use when indicating progress or waiting - spinners, progress bars, skeleton screens, shimmer effects, or any animation showing the system is working.
Use when building micro-interactions between 100-200ms - tooltips appearing, dropdown opens, small feedback animations that feel quick but perceptible
Use when animation runs slow, janky, or causes frame drops
Use when implementing reduced motion alternatives, vestibular-safe animations, WCAG compliance, or designing for users with motion sensitivity.