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Found 234 Skills
Apply Blue Ocean Strategy to create uncontested market space through value innovation. Use this skill when the user needs to differentiate beyond price competition, find new market opportunities, or redesign a product's value proposition using the Strategy Canvas and Four Actions Framework (Eliminate-Reduce-Raise-Create). Also use when the user says 'how do we stop competing on price', 'create a new category', or 'escape the red ocean'.
Generate professional music album covers using each::sense AI. Create artwork for hip-hop, rock, pop, electronic, jazz, classical, indie albums, singles, EPs, and Spotify canvas visuals.
Guard serialization and canvas-render pipeline performance against regressions. Use when modifying serializeTimelineDirect.ts or any hot path in the foreignObject/native render pipeline to ensure changes don't increase p95 frame-capture time.
Fast, accurate, and comprehensive multiline text measurement and layout library for JavaScript/TypeScript — without DOM reflow. Use when the user needs to calculate paragraph heights, line counts, manual line layouts (text flowing around floated images), or rich text rendering (emoji, CJK, RTL) on DOM, Canvas, or SVG targets. Covers npm install, core API (prepare/layout, prepareWithSegments/layoutWithLines), and options (whiteSpace, wordBreak, letterSpacing). Triggers on: pretext, text measurement, text layout, paragraph height, line layout, text reflow, canvas text measurement, DOM reflow.
Use this skill when rendering live HTML/DOM elements (or frozen snapshots of them) as PixiJS v8 textures via the EXPERIMENTAL HTML-in-Canvas browser APIs. Covers the pixi.js/html-source side-effect import, feature-detection with canvas.requestPaint, HTMLSource for a live, repainting element kept interactive in the browser (autoLayout/autoUpdate/autoRequestPaint, requestPaint, isReady, the direct-child-of-canvas + layoutsubtree requirement), ElementImageSource for an immutable captureElementImage() snapshot (autoClose, ready immediately), using the source on a Sprite/Texture/Mesh, fallback-only auto-detection via Texture.from at priority -10, and destroy/cleanup. Triggers on: HTMLSource, ElementImageSource, pixi.js/html-source, requestPaint, captureElementImage, ElementImage, layoutsubtree, autoRequestPaint, autoUpdate, autoClose, HTML in canvas, render DOM to texture, HTMLSourceOptions, ElementImageSourceOptions, HTMLSourceCanvas, experimental.
Use when implementing 2D physics interactions with Matter.js, including Engine/World setup, Render/Runner configuration, adding bodies and constraints, and scroll/interaction-friendly canvas scenes.
Control a live Excalidraw canvas via the excalidraw CLI. Use when drawing diagrams, creating or editing elements, exporting scenes, controlling viewport, or converting Mermaid diagrams. Load excalidraw-design-guide when creating or styling any diagram. Load excalidraw-workflow when building or reviewing a multi-element diagram.
PixiJS 2D rendering and game development including sprites, animations, interactions, and WebGL/Canvas rendering. Use when building PixiJS applications, creating 2D games, or implementing interactive graphics.
Unified Obsidian skill: plugin development AND desktop automation. Use when building or validating an Obsidian plugin (boilerplate, 27 ESLint rules, submission), or when driving desktop Obsidian from the terminal via the official CLI, obsidian:// URIs, or kepano/obsidian-skills markdown/bases/json-canvas patterns. Triggers on: obsidian plugin, obsidian cli, obsidian automation, obsidian development, obsidian eslint, obsidian submission, obsidian markdown, obsidian bases, json-canvas, obsidian vault, obsidian URI, obsidian commands. Installable as a plugin: claude plugin marketplace add akillness/oh-my-skills
Explore 3+ design variations in low-fi/greyscale on a labeled canvas for comparison. Use when user asks for wireframes, lo-fi, ideas, variants, sketches, many options.
Expert skill for building pixel art idle/incremental games with procedural sprite generation, React/TypeScript/Zustand architecture, and contemplative game design. Use when creating pixel art games, implementing idle game mechanics, generating procedural sprites via Canvas API, building collection-based games, or implementing incremental game economies. Triggers on requests for pixel art, idle games, sprite generation, incremental games, collection games, or contemplative game experiences.
Resize, crop, or export any image or video into platform-ready social media assets using Adobe Creative Cloud tools. Use this skill when a user wants to prepare a photo, image, or video for one or more social platforms — Instagram, TikTok, LinkedIn, Facebook, YouTube, Snapchat, Pinterest, Threads, or X/Twitter. Triggers on: "prepare my image for Instagram", "resize for TikTok", "get this ready to post", "make versions for all platforms", "social media sizes", "crop for stories", "export for LinkedIn", "resize my video for social", "make social media assets", or any request to adapt a photo or video for specific platforms. Handles subject-aware cropping, AI canvas expansion, test previews before full runs, and same-ratio video resizing.