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Found 1,599 Skills
React Native and Expo development guide covering components, styling, animations, navigation, state management, forms, networking, performance optimization, testing, native capabilities, and engineering (project structure, deployment, SDK upgrades, CI/CD). Use when: building React Native or Expo apps, implementing animations or native UI, managing state, fetching data, writing tests, optimizing performance, deploying to App Store/Play Store, setting up CI/CD, upgrading Expo SDK, or configuring Tailwind/NativeWind.
Bitflow DEX on Stacks — unified route ranking across SDK routes and HODLMM quotes, token swaps, market ticker data, HODLMM bin inspection and liquidity management, price impact analysis, and Keeper automation for scheduled orders. All operations are mainnet-only. No API key required for public routes during beta. Write operations require an unlocked wallet.
Advanced AI agent benchmark scenarios that push Vercel's cutting-edge platform features — Workflow DevKit, AI Gateway, MCP, Chat SDK, Queues, Flags, Sandbox, and multi-agent orchestration. Designed to stress-test skill injection for complex, multi-system builds.
Bash-first best practices for production Inspiro usage with zero SDK dependency. Use when you need stable, scriptable API workflows for search, extract, crawl, and research using curl and INSPIRO_API_KEY.
Use the free official JetBrains ReSharper Command Line Tools for .NET repositories. Use when a repo wants powerful `jb inspectcode` inspections, `jb cleanupcode` cleanup profiles, solution-level `.DotSettings` enforcement, or a stronger CLI quality gate for C# than the default SDK analyzers alone.
End-to-end XRPL development playbook. Covers XRP Ledger dApp development including project scaffolding (create-xrp), wallet integration (xrpl-connect), client SDKs, transactions, tokens, NFTs, DEX/AMM, cross-chain interoperability (Axelar), and security best practices.
Creates isolated Linux MicroVMs using Vercel Sandbox SDK. Use when building code execution environments, running untrusted code, spinning up dev servers, testing in isolation, or when the user mentions "sandbox", "microvm", "isolated execution", or "@vercel/sandbox".
Turn messy Unity or Unreal build/release automation into one bounded game-pipeline packet after naming the signal tier first: fast branch-gate CI, nightly/package- candidate builds, or release/certification candidates. Use when a game team needs to design or repair GitHub Actions, Unity Build Automation, Jenkins, TeamCity, or similar CI for engine builds — especially when they mention flaky packaging, cache superstition, giant build-job blobs, slow cook / package cycles, artifact confusion, SDK/signing drift, or manual candidate promotion that should become reproducible. Route one red log first-pass diagnosis to `game-build-log-triage`.
Build token swap functionality with Circle App Kit or standalone Swap Kit SDKs. App Kit (`@circle-fin/app-kit`) is an all-inclusive SDK covering swap, bridge, and send -- recommended for extensibility. Swap Kit (`@circle-fin/swap-kit`) is a standalone package for swap-only use cases. Both require a kit key and run server-side only. Swap is mainnet-only (no testnet support). Supports same-chain swaps. For cross-chain token movement, combine separate swap and bridge calls using App Kit (swap tokenA to USDC, bridge USDC, swap USDC to tokenB). Use when: swapping tokens, exchanging stablecoins, converting USDT to USDC, setting up swap adapters (Viem, Solana Kit, Circle Wallets), estimating swap rates, configuring slippage or stop limits, collecting custom swap fees, or combining swap and bridge for cross-chain token movement. Triggers on: swap tokens, token exchange, App Kit, Swap Kit, @circle-fin/app-kit, @circle-fin/swap-kit, USDT to USDC, swap USDC, swap stablecoin, estimateSwap, slippage, stop limit, kit key, swap fees.
Grafana Cloud Application Observability (APM), Frontend Observability (RUM/Faro), and AI Observability. Covers RED metrics (Rate/Error/Duration), service maps, span metrics from traces, Faro JavaScript/React SDK for browser instrumentation, session replay, AI/LLM model monitoring, and integration with traces/logs/profiles for full-stack correlation. Use when setting up APM, configuring frontend monitoring, analyzing service performance, or monitoring AI/LLM applications.
Sending telemetry data to Grafana Cloud — metrics via Prometheus remote write or OTLP, logs via Loki push or Alloy, traces via OTLP to Tempo, profiles via Pyroscope. Covers Alloy-based pipelines, direct SDK/agent integrations, cloud integrations catalog, and credentials management. Use when connecting an application or infrastructure to Grafana Cloud, setting up data ingestion, configuring remote write, or choosing between ingestion methods.
Add gateable features to an existing browser game — skin picker, continue-after-death, bonus mode, save slots, daily challenge. Monetization-agnostic scaffolding that leaves clean hooks for any paywall, subscription, or entitlement layer. Features are scaffolded at silver and gold tiers only (bronze is the default everyone gets). Use when the user says "add gateables", "scaffold monetizable features", "add skin picker", "add continue-after-death", "make my game monetizable", or "add premium hooks". Do NOT use for Play.fun SDK integration (use monetize-game) or generic gameplay features (use add-feature).