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Found 162 Skills
Use this skill when working with Apple's Foundation Models framework for on-device AI and LLM capabilities in iOS/macOS apps
Apple HealthKit framework for health and fitness data. Use for reading/writing health samples, workout data, authorization flows, observer queries, background delivery, clinical records, activity rings, and integrating with the Health app across iPhone, Apple Watch, iPad, and visionOS.
Use when building UIKit interfaces without storyboards, setting up Auto Layout constraints with anchors, creating reusable UI components, or encountering layout constraint errors and ambiguous layout warnings
Migrates existing Xcode projects to Tuist generated workspaces with build and run validation, external dependency mapping, and migration checklists. Use when adopting Tuist for an existing app or converting a hand-edited Xcode project to generated projects.
Use when building a thread-safe data persistence layer in Swift using actors with in-memory cache and file storage.
Use when implementing Network.framework connections (NWConnection, NetworkConnection), debugging connection failures, migrating from sockets/URLSession streams, or handling network transitions. Covers UDP/TCP patterns, structured concurrency networking (iOS 26+), and common anti-patterns.
Implement, review, or improve SwiftUI Liquid Glass effects for iOS 26+. Covers glassEffect modifier, GlassEffectContainer, glass button styles, glass toolbar, glass tab bar, morphing transitions, translucent material, vibrancy, tinting, interactive glass, ToolbarSpacer, scrollEdgeEffectStyle, backgroundExtensionEffect, and availability gating. Use when asked about Liquid Glass, glass buttons, glassEffect, GlassEffectContainer, GlassEffectTransition, glassEffectID, glassEffectUnion, scroll edge effects, or adopting iOS 26 design.
Implement, review, or improve SwiftUI animations and transitions. Use when adding implicit or explicit animations with withAnimation, configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.
Use for Core Location troubleshooting - no location updates, background location broken, authorization denied, geofence not triggering
API reference: HealthKit. Query for HKHealthStore, HKQuantitySample, workouts, health data read/write.
SwiftData persistence and data-layer architecture for iOS 26 / Swift 6.2 clinic modular MVVM-C apps. Use when writing, reviewing, or refactoring @Model entities, repository implementations, stale-while-revalidate reads, optimistic queued writes, sync/retry behavior, and SwiftUI integration that keeps SwiftData types inside Data-only boundaries.
Use when asking how to use Axiom, what skills are available, getting started with Axiom, or capturing iOS simulator console output with xclog.