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Found 443 Skills
Write idiomatic Rust with ownership patterns, lifetimes, and trait implementations. Masters async/await, safe concurrency, and zero-cost abstractions. Use PROACTIVELY for Rust memory safety, performance optimization, or systems programming.
Integrate Cartridge Controller into backend services using Node.js, Rust, or headless mode. Use when building server-side applications, game backends, automated bots, or any non-browser environment that needs to execute Starknet transactions. Covers SessionProvider for Node.js, Rust SDK setup, and headless Controller with custom signing keys.
C++ and Rust memory model skill for concurrent programming. Use when understanding memory ordering, writing lock-free data structures, using std::atomic or Rust atomics, diagnosing data races, or selecting the correct memory order for atomic operations. Activates on queries about memory ordering, acquire-release, seq_cst, relaxed atomics, happens-before, memory barriers, std::atomic, or Rust atomic ordering.
Rust FFI skill for C interoperability. Use when calling C libraries from Rust, generating Rust bindings with bindgen, exporting Rust functions to C with cbindgen, writing safe wrappers around unsafe FFI, or linking system and vendor libraries. Activates on queries about bindgen, cbindgen, extern "C", unsafe FFI, Rust C bindings, linking C from Rust, or sys crates.
CRITICAL: Use for ALL Rust questions including errors, design, and coding. HIGHEST PRIORITY for: 比较, 对比, compare, vs, versus, 区别, difference, 最佳实践, best practice, tokio vs, async-std vs, 比较 tokio, 比较 async, Triggers on: Rust, cargo, rustc, crate, Cargo.toml, 意图分析, 问题分析, 语义分析, analyze intent, question analysis, compile error, borrow error, lifetime error, ownership error, type error, trait error, value moved, cannot borrow, does not live long enough, mismatched types, not satisfied, E0382, E0597, E0277, E0308, E0499, E0502, E0596, async, await, Send, Sync, tokio, concurrency, error handling, 编译错误, compile error, 所有权, ownership, 借用, borrow, 生命周期, lifetime, 类型错误, type error, 异步, async, 并发, concurrency, 错误处理, error handling, 问题, problem, question, 怎么用, how to use, 如何, how to, 为什么, why, 什么是, what is, 帮我写, help me write, 实现, implement, 解释, explain
Master Rust 1.75+ with modern async patterns, advanced type system features, and production-ready systems programming. Expert in the latest Rust ecosystem including Tokio, axum, and cutting-edge crates. Use PROACTIVELY for Rust development, performance optimization, or systems programming.
IC-specific security patterns for canister development in Motoko and Rust. Covers access control, anonymous principal rejection, reentrancy prevention (CallerGuard pattern), async safety (saga pattern), callback trap handling, cycle drain protection, and safe upgrade patterns. Use when writing or modifying any canister that modifies state, handles tokens, makes inter-canister calls, or implements access control.
Reviews axum web framework code for routing patterns, extractor usage, middleware, state management, and error handling. Use when reviewing Rust code that uses axum, tower, or hyper for HTTP services. Covers axum 0.7+ patterns including State, Path, Query, Json extractors.
Fix the findings recorded in a crate issue file one at a time, with failing test first, minimal fix second, full crate verification third, and issue-file status updates after each successful fix. Use for Rust crate issue lists that already exist and need disciplined sequential repair.
Multi-language Workers development with Rust, Python, and WebAssembly. Use when building Workers in languages other than JavaScript/TypeScript, or when integrating WASM modules for performance-critical code.
Visualize Rust function call graphs using LSP. Triggers on: /call-graph, call hierarchy, who calls, what calls, 调用图, 调用关系, 谁调用了, 调用了谁
Use when developing embedded/no_std Rust. Keywords: embedded, no_std, microcontroller, MCU, ARM, RISC-V, bare metal, firmware, HAL, PAC, RTIC, embassy, interrupt, DMA, peripheral, GPIO, SPI, I2C, UART, embedded-hal, cortex-m, esp32, stm32, nrf, 嵌入式, 单片机, 固件, 裸机