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Found 484 Skills
Convert Figma designs to production-ready React components with Tailwind CSS. Use when user provides a Figma URL, asks to convert Figma designs to React/code, wants to extract components from Figma, or mentions "vibefigma". Requires a Figma access token (via --token flag, FIGMA_TOKEN env var, or .env file).
Use when building with DaisyUI — Tailwind CSS component class library. Covers class naming conventions, component classes (btn, card, modal, drawer, tab, badge, alert, etc.), color modifiers, size modifiers, theming with data-theme and CSS variables, OKLch colors, responsive patterns, installation, and class reference lookup via MCP tools.
Tailwind CSS patterns and conventions. Use when writing responsive designs, implementing dark mode, creating reusable component styles, or configuring Tailwind. Triggers on tasks involving Tailwind classes, responsive design, dark mode, or CSS styling.
Pixel-perfect Figma to React conversion using coderio. Generates production-ready code (TypeScript, Vite, TailwindCSS V4) with high visual fidelity. Features robust error handling, checkpoint recovery, and streamlined execution via helper script.
Generates production-ready React components with TypeScript, Tailwind CSS, proper accessibility, and test scaffolding. Use when asked to create a new React component.
Tailwind CSS v4.x utility-first CSS framework best practices. Use when styling web applications with utility classes, building responsive layouts, customizing design systems with @theme variables, migrating from v3 to v4, configuring dark mode, creating custom utilities with @utility, or working with any Tailwind CSS v4 features. This skill covers the full v4.x line through v4.2 including text shadows, masks, logical properties, and source detection. Use this skill even for simple Tailwind questions — v4 changed many class names and configuration patterns that trip people up.
Use when writing new Rails code for a project using the PostgreSQL + Hotwire + Tailwind CSS stack. Covers stack-specific patterns only: MVC structure, ActiveRecord query conventions, Turbo Frames/Streams wiring, Stimulus controllers, and Tailwind component patterns. Not for general Rails design principles — this skill is scoped to what changes based on this specific technology stack.
React game UI patterns using shadcn/ui, Tailwind, and Framer Motion for polished game interfaces. Use when building HUDs, resource bars, scoreboards, modals, tooltips, card components, or any game UI. Includes micro-interactions, animations, responsive layouts, and accessibility for games. Triggers on requests for game interface components, UI animations, or shadcn/ui game patterns.
100+ animated React components (Aceternity UI) for Next.js with Tailwind. Use for hero sections, parallax, 3D effects, or encountering animation, shadcn CLI integration errors.
Use when optimizing Tailwind CSS for production, reducing bundle size, and improving performance. Covers PurgeCSS, JIT mode, and build optimization.
Frontend: Tailwind, CSS-in-JS, design tokens, UI libraries, PWA, accessibility.
Senior UI Engineer & Design System Specialist for shadcn/ui (2026). Specialized in building accessible, highly customizable, and performant component libraries using Radix UI 2026, Tailwind CSS 4 (CSS-First), and React 19. Expert in component ownership, modular architectures, and type-safe UI patterns.