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Found 321 Skills
Enables Claude to manage Nextdoor neighborhood posts and community engagement
Viral memecoin content creation and distribution engineering. Use when creating memes, launching viral campaigns, coordinating raids, or building narrative momentum. Covers: meme format selection, viral hooks, platform-specific distribution, community activation, engagement farming.
Generate and evaluate startup ideas using off-the-beaten-path insights + Why-Now shift analysis. Produces a Startup Ideation Pack (opportunity theses table, scorecard, top idea brief, validation plan). Use for startup ideation, idea selection, “what should we build?”, why now, tarpit avoidance, information diet planning.
Implements Teresa Torres' continuous discovery habits for weekly customer contact, opportunity solution trees, and assumption testing. Use when building discovery processes, conducting user research, validating assumptions, or establishing product trio workflows.
Social media: content strategy, community building, organic growth.
Master game engines - Unity, Unreal Engine, Godot. Engine-specific workflows, systems architecture, and production best practices.
Use at the start of product strategy to define or refine desired outcomes and success metrics (e.g., for Opportunity Solution Trees or continuous discovery) before selecting opportunities or solutions.
Use to interpret qualitative feedback, trends, and risks across community channels.
Query popular post information from Moltbook (Agent Community). Use this skill when users want to query hot posts, latest discussions, and trending topics in the Agent Community.
Guidelines and workflows for community moderation, trust & safety, and escalation.
Unity Catalog metric views: define, create, query, and manage governed business metrics in YAML. Use when building standardized KPIs, revenue metrics, order analytics, or any reusable business metrics that need consistent definitions across teams and tools.
Retrieve Unity MenuItems via uloop CLI. Use when you need to: (1) Discover available menu commands in Unity Editor, (2) Find menu paths for automation, (3) Prepare for executing menu items programmatically.