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Found 2,394 Skills
Use when combining information from multiple Glean sources or when needing to synthesize results across documents, meetings, code, and people searches. Triggers on complex queries that span multiple data types, when results seem contradictory, when building comprehensive answers from partial information, or when the user asks for a complete picture of something that requires multiple queries.
Nx monorepo management skill for AI-native development. This skill should be used when working with Nx workspaces, project graphs, affected detection, code generation, and caching. Use when analyzing dependencies, running affected commands, generating code, configuring Nx Cloud, or optimizing build performance. Invoke nx-mcp tools for documentation queries.
Use when synthesizing multiple sources into coherent knowledge bases, performing multi-source analysis, or creating topic expertise from URLs and files. Also use when encountering content integration tasks requiring connections across disparate materials.
Validate that the problem you want to solve is real, painful, and worth solving before building anything. Master Cindy Alvarez's structured approach to problem discovery interviews. Use when: **Before solution interviews** to confirm the problem exists; **Early customer discovery** to understand the problem space; **Pivoting** to find new problems worth solving; **Market expansion** to understand problems in new segments; **Feature prioritization** to validate which problems matter most
Apply OceanBase documentation formatting standards including meta tables, notice boxes, spacing, and markdown lint compliance. Use when formatting or reviewing OceanBase documentation.
Workleap's shared web configuration packages (@workleap/eslint-configs, typescript-configs, rsbuild-configs, rslib-configs, stylelint-configs, browserslist-config). Use when: (1) Setting up or customizing shared web tooling configs in a Workleap project (2) Configuring ESLint by project type (web app, React library, TS library, monorepo) (3) Configuring TypeScript by project type (web-application, library, monorepo-workspace) (4) Configuring Rsbuild or Rslib bundling (dev, build, Storybook) (5) Configuring Stylelint, Browserslist, or monorepo (Turborepo) vs polyrepo strategies (6) Extending or customizing shared configs, troubleshooting ESM/ESNext constraints
Analyze and correct previous responses when questioned or when contradictions are detected. Use this skill when the user challenges your reasoning, points out inconsistencies, or asks 'what makes you think that?' to help you review your logic, identify errors in your previous statements, and provide accurate corrections. Useful for maintaining consistency, admitting mistakes, and rebuilding trust through transparent self-evaluation.
Guides understanding and working with Apache Beam runners (Direct, Dataflow, Flink, Spark, etc.). Use when configuring pipelines for different execution environments or debugging runner-specific issues.
Set up and manage a Memory Bank system for cross-session context continuity across AI coding agents. Use when the user mentions 'memory bank' with any action intent — setup, install, initialize, init, update, refresh, sync, status, check, read, show, review, display, or equivalents in any language (e.g. Turkish: kur, kurulum, güncelle, durumu, oku; German: einrichten, aktualisieren; Spanish: configurar, actualizar; French: installer, mettre à jour). Supports Claude Code, Cursor, Windsurf, Cline, GitHub Copilot, Roo Code, Aider, Antigravity, and OpenAI Codex.
Comprehensive code investigation and audit tool. Discovers all project features, then dispatches parallel subagents to analyze issues, risks, dead code, missing functionality, and redundancies. Produces a prioritized risk report. Use this skill when the user asks to "investigate code", "audit project", "find risks", "check code quality", "analyze codebase", "what's wrong with this code", "project health check", "code review entire project", "find dead code", "find redundant code", or any request for a thorough codebase analysis.
Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters.
Design visual layouts and compositions for web and print. Creates balanced designs with typography, color, and spacing principles applied consistently.