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Found 2,163 Skills
Go-specific code review with 6-phase methodology: Context, Automated Checks, Quality Analysis, Specific Analysis, Line-by-Line, Documentation. Use when reviewing Go code, PRs, or auditing Go codebases for quality and best practices. Use for "review Go", "Go PR", "check Go code", "Go quality", "review .go". Do NOT use for writing new Go code, debugging Go bugs, or refactoring -- use golang-general-engineer, systematic-debugging, or systematic-refactoring for those tasks.
Software Mansion's best practices for production React Native and Expo apps on the New Architecture. MUST USE before writing, reviewing, or debugging ANY code in a React Native or Expo project. If the working directory contains a package.json with react-native, expo, or expo-router as a dependency, this skill applies. Trigger on: any code task in a React Native/Expo project, 'React Native', 'Expo', 'New Architecture', 'Reanimated', 'Gesture Handler', 'react-native-svg', 'ExecuTorch', 'react-native-audio-api', 'react-native-enriched', 'Worklet', 'Fabric', 'TurboModule', 'WebGPU', 'react-native-wgpu', 'TypeGPU', 'GPU shader', 'WGSL', 'svg', 'animation', 'gesture', 'audio', 'rich text', 'AI model', 'multithreading', 'chart', 'vector', 'image filter', 'shared value', 'useSharedValue', 'runOnJS', 'scheduleOnRN', 'thread', 'worklet', or any question involving UI, graphics, native modules, or React Native threading and animation behavior. Also use when a more specific sub-skill matches.
UdonSharp (C# to Udon Assembly) scripting skill for VRChat world development. Use this skill when writing, reviewing, or debugging UdonSharp C# code. Covers compile constraints (List<T>/async/await/try/catch/LINQ blocked), network sync (UdonSynced, RequestSerialization, FieldChangeCallback, NetworkCallable), persistence (PlayerData/PlayerObject), Dynamics (PhysBones, Contacts), Web Loading, and event handling. SDK 3.7.1 - 3.10.2 coverage. Triggers on: UdonSharp, Udon, VRC SDK, UdonBehaviour, UdonSynced, NetworkCallable, VRCPlayerApi, SendCustomEvent, PlayerData, PhysBones, synced variables, VRChat world scripting, C# to Udon.
Python and wxPython development reference patterns, common pitfalls, framework-specific guides, desktop accessibility APIs, and cross-platform considerations. Use when building, debugging, packaging, or reviewing Python desktop applications.
Optimize MongoDB client connection configuration (pools, timeouts, patterns) for any supported driver language. Use this skill when working/updating/reviewing on functions that instantiate or configure a MongoDB client (eg, when calling `connect()`), configuring connection pools, troubleshooting connection errors (ECONNREFUSED, timeouts, pool exhaustion), optimizing performance issues related to connections. This includes scenarios like building serverless functions with MongoDB, creating API endpoints that use MongoDB, optimizing high-traffic MongoDB applications, creating long-running tasks and concurrency, or debugging connection-related failures.
Java logging best practices with SLF4J, structured logging (JSON), and MDC for request tracing. Includes AI-friendly log formats for Claude Code debugging. Use when user asks about logging, debugging application flow, or analyzing logs.
Comprehensive Pal MCP toolkit for code analysis, debugging, planning, refactoring, code review, and execution tracing. Provides systematic workflows with expert validation for complex development tasks.
Initialize a new Adobe App Builder project end-to-end without manual template selection. Maps user intent to the correct template, runs non-interactive initialization, and guides post-init customization. Use this skill whenever the user mentions creating an App Builder app, scaffolding a project, initializing with aio, setting up an Experience Cloud extension, adding actions or web assets to an existing project, or anything related to 'aio app init', even if they don't explicitly say 'App Builder'. Also use when users mention SPA templates, AEM extensions, API Mesh setup, Asset Compute workers, or MCP server projects. Also handles debugging and troubleshooting init failures — use when users report template not found errors, aio app init hanging or timing out, Node version mismatches, npm install failures after init, build errors right after project setup, wrong directory structure from extension templates, aio login or token issues, or aio app run showing nothing.
Covers the Neo4j Go Driver v6 — driver lifecycle, ExecuteQuery, managed and explicit transactions, session config, error handling, data type mapping, and connection tuning. Use when writing Go code that connects to Neo4j, setting up NewDriver or ExecuteQuery, debugging sessions/transactions/result handling, or working with neo4j-go-driver v5→v6 migration. Triggers on NewDriver, ExecuteQuery, SessionConfig, ManagedTransaction, neo4j-go-driver. Does NOT handle Cypher query authoring — use neo4j-cypher-skill. Does NOT cover driver version migration steps — use neo4j-migration-skill.
Swift concurrency patterns — actors, structured concurrency, cancellation, async streams, GCD migration, strict-concurrency diagnostics, common bug patterns. Use when writing, reviewing, or debugging concurrent Swift code.
Loads the full ***plain language reference into context: syntax, section types (definitions, implementation reqs, test reqs, functional specs, acceptance tests), concept notation, frontmatter (import/requires/required_concepts/exported_concepts), templates, linked resources, module model, and authoring best practices. Use whenever authoring, editing, reviewing, or debugging .plain files, or before invoking any other skill that reads or writes .plain content.
Used when you need to chain multiple skills to complete pipeline tasks such as compilation + flashing + monitoring or compilation + flashing + debugging.