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Found 1,998 Skills
Use this when users explicitly request to "generate NSFC schematic diagram/mechanism diagram" or need to convert the research mechanism, algorithm architecture, and module relationships in the proposal into "editable + embeddable" diagrams. By default, editable source files (`.drawio`) and rendered files (`.pdf`/`.svg`/`.png`) are output; when users actively mention the Nano Banana/Gemini image model, you can switch to PNG-only mode. ⚠️ Not applicable scenarios: Users only want to polish the main text (should rewrite text directly), only want to modify the format/size of existing images (should use image processing skills), and have no clear intention of requiring "schematic/mechanism diagram".
Generates diagrams from text using Kroki unified API. Supports PlantUML, Mermaid, D2, C4, GraphViz, DBML, and 20+ formats. Use when creating UML diagrams, architecture diagrams, flowcharts, ERDs, sequence diagrams, or state machines.
Build terminal UIs with ratatui following 2026 Rust best practices. Use when: (1) Creating new TUI apps, (2) Adding widgets/layouts, (3) Keyboard navigation/state management, (4) Image integration via ratatui-image, (5) Async event handling, (6) Release optimization. Covers v0.30.0+ API, Elm Architecture, StatefulWidget, color-eyre.
Automatically loads domain README.md context when you start working in a registered library or module. Reads architecture, public API, and patterns before touching domain-specific code. Activate when the task involves a specific library, domain path, or module the user references.
Generates or updates a README.md for a domain library. Analyzes the library's source code, exports, NgRx stores, services, and components to produce accurate architecture documentation. Use when a library is missing a README or when it needs updating.
AI-driven Game Development Studio using BMAD methodology. Routes game projects through Pre-production, Design, Architecture, Production, and Game Testing phases with 6 specialized agents. Supports Unity, Unreal Engine, Godot, and custom engines.
Reference for Uniswap V3/V4 concepts used in Doppler development, including tick math, sqrtPriceX96, concentrated liquidity formulas, and V4 hooks/singleton architecture.
Best practices for implementing Clean Architecture in Remix/TypeScript apps. Covers Service Layer, Repository Pattern, and Dependency Injection.
Use this skill when orchestrating multiple review types. Use when general review needed without knowing which specific skill applies, full multi-domain review desired, integrated reporting needed. Do not use when specific review type known - use bug-review, test-review, etc. DO NOT use when: architecture-only focus - use architecture-review.
Designs multi-agent system architectures with orchestration patterns, tool schemas, and performance evaluation. Use when building AI agent systems, designing agent workflows, creating tool schemas, or evaluating agent performance.
Angular + BEM CSS methodology guide for creating reusable components and shareable front-end code. Enforces component-scoped BEM blocks, max 2-level nesting, proper component decomposition, semantic element naming, correct modifier patterns, and flat selectors. Use when writing, reviewing, or refactoring Angular component styles. Triggers on tasks involving CSS, SCSS, SASS, component styling, BEM naming, or CSS architecture.
This skill should be used when writing tests, fixing bugs, adding features, or modifying the gateway layer. Use when you need guidance on testing architecture, working with fakes, implementing ABC gateway interfaces, or understanding the defense-in-depth testing strategy. Essential for maintaining test quality and understanding where different types of tests belong.