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Found 239 Skills
Opinionated SwiftUI architecture enforcement for iOS 17+ apps using Clean MVVM + Coordinator pattern. Enforces Airbnb's @Equatable diffing, @Observable state, NavigationStack coordinators, and Clean Architecture layer boundaries. This skill should be used when writing, reviewing, or refactoring SwiftUI code. Triggers on tasks involving SwiftUI views, ViewModels, navigation, state management, dependency injection, or iOS app architecture.
SOLID principles for Swift 6 and SwiftUI (iOS 26+). Files < 150 lines, protocols separated, @Observable, actors, Preview-driven development. Features Modular MANDATORY.
Designs iOS 18+ SwiftUI experiences with real taste — starting from user goals, not pixels. Use this skill whenever the user asks you to build SwiftUI views, screens, or experiences. Trigger when the user says "build a settings screen", "create a detail view", "design this properly", "I want this to feel like a native app", or any SwiftUI UI task. Also trigger when reviewing SwiftUI code for design quality, or when the user says the output "looks like a demo" or "feels generic." When building any user-facing SwiftUI view, lean toward triggering this skill.
Production-grade SwiftUI with Apple Design Award-quality aesthetics. Use when building visually striking iOS interfaces — screens, components, redesigns. Screenshot-driven visual iteration, Liquid Glass (iOS 26+), bold design direction. For design advice without code, use ios-design-consultant instead.
WebKit integration in SwiftUI using WebView and WebPage for embedding web content, navigation, JavaScript interop, and customization. Use when embedding web content in SwiftUI apps.
Build a custom cmux sidebar from a plain-language request. Use when the user asks for a custom sidebar, a sidebar that shows their workspaces/tabs/PRs/clock, a vibe-coded sidebar, or anything involving files in ~/.config/cmux/sidebars/. Covers authoring the interpreted SwiftUI-style file, enabling the beta flag, selecting it, and iterating with hot reload.
Generate SwiftUI components following Apple HIG. Use when creating iOS UI components, building SwiftUI views, or need code scaffolding for iOS interfaces.
Implement, review, or improve accessibility in iOS/macOS apps with SwiftUI and UIKit. Use when adding VoiceOver support with accessibility labels, hints, values, and traits; when grouping or reordering accessibility elements; when managing focus with @AccessibilityFocusState; when supporting Dynamic Type with @ScaledMetric; when building custom rotors or accessibility actions; when auditing a11y compliance; or when adapting UI for assistive technologies and system accessibility preferences.
Design and implement retro/cyberpunk/hacker-style terminal UIs. Covers React (Tuimorphic), SwiftUI (Metal shaders), and CSS approaches. Use when creating terminal aesthetics, CRT effects, neon glow, scanlines, phosphor green displays, or retro-futuristic interfaces.
API reference: SwiftUI. Query for views, layouts, navigation, @State/@Binding/@Observable, view modifiers, NavigationStack, iOS 26+ features.
Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view’s layout/ordering, handle view models safely (non-optional when possible), or standardize how dependencies and @Observable state are initialized and passed.
Expert skill for Capso, the open-source macOS screenshot and screen recording app built with Swift 6 and SwiftUI — covers architecture, building from source, package APIs, and contributing.