Loading...
Loading...
Found 234 Skills
Mat — Dark sage canvas with bone paper and burnt-orange accent; mid-century modern with wood undertones. Anything that should feel mid-century, tactile, and intentional: design studio credentials, architecture / interior brands, ceramics / craft / furniture, advisory decks.
Plan, implement, and debug frontend tests: unit/integration/E2E/visual/a11y. Use for Playwright/Cypress/Vitest/Jest/RTL, flaky test triage, CI stabilization, and canvas/WebGL games (Phaser) needing deterministic input + screenshot/state assertions.
Unity UI creation. Use when users want to create Canvas, Button, Text, Image, or other UI elements. Triggers: UI, canvas, button, text, image, panel, slider, toggle, UGUI, 界面, 按钮, 文本, 面板.
Studio — Black canvas with electric-yellow type; high-voltage design studio aesthetic. Anything that should feel electric and design-led: studio credentials, creative agency pitches, brand showcases, art-direction reviews, fashion / sneaker brand work.
Unity UI development with UGUI and UI Toolkit. PROACTIVELY activate for: (1) building Unity user interfaces, (2) UGUI (Canvas, RectTransform, anchors), (3) UI Toolkit (USS, UXML, VisualElement), (4) EventSystem and input handling, (5) common UI components (buttons, scroll views, dropdowns), (6) inventory UIs, HUDs, health bars, menu systems, (7) TextMeshPro setup and rich text, (8) responsive UI (anchors, layout groups), (9) runtime UI generation, (10) world-space canvases for in-game UI. Provides: UGUI vs UI Toolkit comparison, RectTransform patterns, USS/UXML examples, layout group recipes, and TextMeshPro templates.
Translates Figma designs into production-ready application code with 1:1 visual fidelity. Use when implementing UI code from Figma files, when user mentions "implement design", "generate code", "implement component", provides Figma URLs, or asks to build components matching Figma specs. For Figma canvas writes via `use_figma`, use `figma-use`.
Create Framer Code Components and Code Overrides. Use when building custom React components for Framer, writing Code Overrides (HOCs) to modify canvas elements, implementing property controls, working with Framer Motion animations, handling WebGL/shaders in Framer, or debugging Framer-specific issues like hydration errors and font handling.
This skill should be used when the user asks about Bootstrap components, "how to create a modal", "navbar not collapsing", "carousel autoplay", "responsive card grid", "toast notifications", "dropdown menu", "accordion FAQ", "offcanvas sidebar", "tab navigation", "tooltip not showing", "popover not working", Bootstrap accordion, alerts, badges, breadcrumb, buttons, button groups, cards, carousel, close button, collapse, dropdowns, list group, modal, navbar, navs and tabs, offcanvas, pagination, placeholders, popovers, progress, scrollspy, spinners, toasts, tooltips, or needs help implementing any Bootstrap UI component.
Expert knowledge for Azure Lab Services development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when configuring lab plans, VM templates/schedules, VNet-integrated labs, GPU/nested virtualization, or Canvas/Teams integration, and other Azure Lab Services related development tasks. Not for Azure DevTest Labs (use azure-devtest-labs), Azure Virtual Machines (use azure-virtual-machines), Azure Virtual Desktop (use azure-virtual-desktop).
Product discovery and market research expert. Use when validating product ideas, conducting market research, user interviews, competitive analysis, or opportunity assessment. Covers JTBD, Kano model, and Value Proposition Canvas.
AI-powered JavaScript reverse engineering tool. Senior JavaScript reverse engineering expert assistant. Actions: collect, search, deobfuscate, understand, summarize, detect-crypto, browser, debugger, breakpoint, debug-step, debug-eval, debug-vars, script, hook, stealth, dom, page. Capabilities: obfuscated code analysis, VM cracking, Webpack unpacking, AST transformation, Puppeteer/CDP automation, anti-detection, fingerprint spoofing, encryption identification, parameter extraction, algorithm restoration, Canvas/WebGL fingerprinting, WebDriver hiding, CDP debugging, breakpoint analysis, dynamic tracing, Hook injection, DOM inspection, page control.
Use when building 3D scenes with TresJS (Vue Three.js) - provides TresCanvas, composables (useTres, useLoop), Cientos helpers (OrbitControls, useGLTF, Environment), and post-processing effects