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Found 864 Skills
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.
Find, evaluate, and maintain high-quality external resources for JavaScript concept documentation, including auditing for broken and outdated links
Debugging techniques for Python, JavaScript, and distributed systems. Activate for troubleshooting, error analysis, log investigation, and performance debugging. Includes extended thinking integration for complex debugging scenarios.
AI-powered JavaScript reverse engineering tool. Senior JavaScript reverse engineering expert assistant. Actions: collect, search, deobfuscate, understand, summarize, detect-crypto, browser, debugger, breakpoint, debug-step, debug-eval, debug-vars, script, hook, stealth, dom, page. Capabilities: obfuscated code analysis, VM cracking, Webpack unpacking, AST transformation, Puppeteer/CDP automation, anti-detection, fingerprint spoofing, encryption identification, parameter extraction, algorithm restoration, Canvas/WebGL fingerprinting, WebDriver hiding, CDP debugging, breakpoint analysis, dynamic tracing, Hook injection, DOM inspection, page control.
Implements and debugs browser Language Detector API integrations in JavaScript or TypeScript web apps. Use when adding LanguageDetector support checks, availability and model download flows, session creation, detect() calls, input-usage measurement, permissions-policy handling, or compatibility fallbacks for built-in language detection. Don't use for server-side language detection SDKs, cloud translation services, or generic NLP pipelines.
Write JavaScript or Python for the n8n Custom Code Tool (@n8n/n8n-nodes-langchain.toolCode) — the AI-agent-callable tool, NOT the workflow Code node. Use when building a Code Tool attached to an AI Agent, writing code that an LLM will invoke, parsing the `query` input, returning a string result, defining an input schema for structured arguments (specifyInputSchema, jsonSchemaExample, DynamicStructuredTool), or troubleshooting errors like "Wrong output type returned", "No execution data available", "The response property should be a string, but it is an object", "Cannot assign to read only property 'name'", or an AI agent that refuses to call the tool. Covers the critical differences between Code node and Code Tool: return format (string vs `[{json:{...}}]`), unavailability of `$fromAI`/`$input`/`$helpers` in the Code Tool sandbox, naming rules for AI invocation, and when to use `toolWorkflow`/HTTP Request Tool instead.
Use when applying Biome's linting capabilities, rule categories, and code quality enforcement to JavaScript/TypeScript projects.
Connect AI agents to your live Chrome session via CDP for real-time tab interaction, screenshots, and JS evaluation without re-login
Debug client-side issues using browser developer tools. Identify JavaScript errors, styling issues, and performance problems in the browser.
Integrate WorkOS AuthKit with vanilla JavaScript applications. No framework required, browser-only. Use when project is plain HTML/JS, doesn't use React/Vue/etc, or mentions vanilla JavaScript authentication.
Use this agent when you need to review JavaScript or Stimulus frontend code changes with a special eye for race conditions. The agent should be invoked after implementing JavaScript features, modifying existing JavaScript code, or when creating or modifying Stimulus controllers. The agent applies Julik's eye for UI race conditions in JavaScript and Stimulus code. Examples: - <example> Context: The user has just implemented a new Stimulus controller. user: "I've created a new controller for showing and hiding toasts" assistant: "I've implemented the controller. Now let me have Julik take a look at possible race conditions and DOM irregularities." <commentary> Since new Stimulus controller code was written, use the julik-frontend-races-reviewer agent to apply Julik's uncanny knowledge of UI data races and quality checks in JavaScript and Stimulus code. </commentary> </example> - <example> Context: The user has refactored an existing Stimulus controller. user: "Please refactor the controller to slowly animate...
Guideline for designing, implementing, and verifying secure TypeScript and JavaScript applications following OWASP Top 10 best practices. Use when the user wants to: (1) review TypeScript or JavaScript code for security vulnerabilities, (2) design a secure Node.js, Deno, or browser application architecture, (3) implement security features (authentication, authorization, cryptography, input validation), (4) audit npm/yarn/pnpm dependencies for known vulnerabilities, (5) create security checklists or verification plans, (6) fix security bugs or harden existing TypeScript or JavaScript code, (7) set up security testing and static analysis (ESLint security plugins, Semgrep, Snyk), or (8) handle any TypeScript/JavaScript security concern including injection prevention, prototype pollution, XSS protection, SSRF prevention, secrets management, and secure deployment.