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Found 1,522 Skills
Implement Terraform provider ephemeral resources with the Plugin Framework: the Open/Renew/Close lifecycle, ephemeral schema design, registration via EphemeralResources, renewal for expiring credentials, and how ephemeral values flow into write-only attributes and provider configuration. Use when adding an ephemeral resource, exposing secrets/tokens/certificates that must never persist in state or plan, deciding between an ephemeral resource and a data source, or wiring short-lived credentials from one provider into another.
Dub audio and video into other languages using the ElevenLabs Dubbing API (dubbing_v2), preserving the original speakers' voices. Use when translating videos, podcasts, or recordings into other languages, localizing media content, reviewing or correcting dubbing transcripts and translations, or regenerating a dub after edits.
When the user needs to create SOPs, playbooks, runbooks, or other operational documentation that defines how a recurring process should be executed.
When the user wants a summary of what's trending on Product Hunt, Hacker News, Indie Hackers, or other product/startup communities. Also use when the user mentions "what launched today", "trending products", "HN front page", or "keep up with the market".
When the user wants to create or update their startup context document. Also use when the user mentions "set up context", "tell you about my startup", or any other skill needs context that doesn't exist yet.
Reference for the Decentraland `.composite` JSON format that declares the initial entities of a scene in `assets/scene/main.composite`. Use when creating or editing a main.composite file, or when other skills point to the composite reference. For scaffolding a whole scene project see create-scene.
This skill should be used when the user asks to "migrate to Buildkite", "convert pipelines from Jenkins", "convert GitHub Actions workflows", "convert CircleCI config", "convert Bitbucket Pipelines", "convert GitLab CI", "migrate CI/CD to Buildkite", "switch from Jenkins to Buildkite", "move from GitHub Actions", "plan a CI migration", "convert my CI config", "bk pipeline convert", or "what's the Buildkite equivalent of". Also use when the user mentions migration planning, CI conversion, pipeline conversion, converting workflows, or asks about translating CI/CD configuration from another provider to Buildkite.
Turn ONE design axis up or down as a coordinated, deterministic transform — "denser", "sharper corners", "more muted", "bolder", "flatter", "livelier". Not a vibe the model reinterprets each time; a defined ramp that moves many tokens together, respects the guardrails (8px grid, a11y floors, single accent, nested-radius), updates the lock, and re-runs the gate. Use this when a human saying "more X" would otherwise get an inconsistent one-off.
Apply Jakob's Law — users expect your product to work like the others they already use. Use when deciding whether to innovate on a familiar pattern. For OS-mandated conventions specifically, use `platform-conventions` (ui-design).
Add and configure in-game voice chat and text chat for Unity multiplayer games using Unity Vivox. Covers microphone setup and mic permissions on Android/iOS, voice activity detection (VAD) tuning, voice volume and mute controls in a settings UI (VoiceVadMinimumVolume, mic slider, mute button, speaking indicator), proximity/3D spatial voice for FPS/co-op games, team/party/lobby/guild voice channels, push-to-talk, muting self and other players, whisper/direct messages, in-game text chat, and Vivox SDK init + Unity Authentication sign-in. Use when the user asks to add voice chat, voice comms, microphone/mic support, a voice-chat settings UI, mute button, VAD threshold, push-to-talk, proximity or spatial voice, team voice, party chat, lobby chat, direct messages, or mentions Vivox, VivoxService, com.unity.services.vivox, JoinGroupChannelAsync, JoinPositionalChannelAsync, LoginAsync, or migrating from legacy Vivox (Client.Instance / LoginSession / AccountId).
Gather and persist project design context such as audience, brand personality, UX goals, and implementation defaults for future better-web-ui work. Use when starting a project, defining UI direction, or establishing reusable design guidance before other better-web-ui skills.
Read this BEFORE launching any subagent (Task tool, background agents, parallel agents, best-of-N, delegating work to another agent). Hard model rules for subagents plus consensus principles for using them well. Triggers: launch a subagent, spawn agents, run agents in parallel, delegate to a subagent.