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Found 1,980 Skills
Create and customize Syncfusion Angular Linear Gauge components for displaying measurements and metrics. Use this skill when user needs to implement a linear gauge, display scalar values in a linear scale, create measurement interfaces, configure ranges and pointers, add annotations, handle user interactions, or customize gauge appearance. Covers installation, configuration, events, accessibility, printing, and internationalization.
Autonomous rule adherence checker. Scans the codebase for rule violations, fixes the highest-impact ones in an isolated worktree, runs full validation, creates a PR. Uses memory to track progress across runs.
Conventional Commits 1.0.0 + 베스트 프랙티스 워크플로 (diff → staging → type 결정 → secrets blocklist → 사전 체크리스트) + 5 founding principle (atomic / leaves-repo-green / why-over-what / imperative / searchable) + project dialect scaffolding. 커밋을 4 reader (`git log` 스캐너 / `git blame` 추적자 / `git bisect` 사냥꾼 / AI agent — `/clear` 컨텍스트 복원 / PR 리뷰 / changelog 생성 / NL 질의)에게 동시에 도움되는 영구 history로 다룸. 본 파일은 한국어 prose 변형. 룰 자체 (영문 default body, lowercase summary, imperative mood, atomic / why-over-what 등 §0 전 원칙)는 영문 SKILL.md와 동일 — 변형 무관. ALWAYS trigger 조건은 영문 SKILL.md frontmatter §ALWAYS와 동일. Triggers (multi-lingual): EN: commit, git commit, stage, commit message, breaking change, conventional commits, revert, fixup, amend, cherry-pick, changelog KO: 커밋, 깃 커밋, 스테이지, 커밋 메시지, 커밋 룰, 컨벤셔널 커밋, 리버트, 되돌리기, 어맨드, 커밋 컨벤션, 커밋 메시지 검토 JA: コミット, git コミット, ステージ, コミットメッセージ, ブレーキング チェンジ, リバート, アメンド ZH: 提交, git 提交, 暂存, 提交信息, 提交消息, 重大变更, 回滚, 修订 Audience: 한국어를 모국어로 쓰는 개발자. §0 founding principle을 한국어로 먼저 잡고 싶은 사용자에게 적합. §1-§14 룰 자체는 영문 SKILL.md를 정본으로 참조 — 본 변형이 룰을 새로 정의하지 않음.
Performs automated static analysis of Android applications using Mobile Security Framework (MobSF) to identify hardcoded secrets, insecure permissions, vulnerable components, weak cryptography, and code-level security flaws without executing the application. Use when assessing Android APK/AAB files for security vulnerabilities before deployment, during penetration testing, or as part of CI/CD security gates. Activates for requests involving Android static analysis, MobSF scanning, APK security assessment, or mobile application code review.
Used for debugging CAN bus communication, supports listening to, sending CAN frames, and scanning nodes via USB-CAN adapters.
Use when the user asks to create, generate, or scaffold a SeeFlow flow from a natural-language prompt — "create a flow", "show how X works", "diagram our checkout system", "add a flow to this repo". Orchestrates four sub-agents and bun scripts to write a registered, validated flow under <project>/.seeflow/<slug>/.
Analyze a software codebase for algorithmic complexity and performance hotspots, then propose or implement safe optimizations without breaking behavior. Use when Codex is asked to scan many files, find inefficient loops, nested iteration, repeated scans, costly rendering/recomputation, N+1 queries, avoidable O(n^2) or O(n) operations, or reduce complexity such as O(n^2) to O(n log n) / O(n), while preserving tests, APIs, outputs, and maintainability.
Strict anti-slop UI design system for scanning, fixing, redesigning, judging, and preventing generic AI-generated frontend work. Use when Codex works on UI/UX, React/Vue/Svelte/HTML/CSS/Tailwind, landing pages, dashboards, apps, design systems, visual polish, copy, accessibility, motion, or frontend generation that must be judged with severe anti-slop standards. Supports commands such as no-slop --scan, --fix, --redesign, --judge, --prevent, and --economy.
Security & compliance skill suite for OWASP scanning, CVE detection, GDPR/SOC2 audits, threat modeling, and incident response workflows
Automated penetration testing toolkit for security assessment, vulnerability scanning, and automated security reporting
SQL query optimization for PostgreSQL/MySQL with indexing, EXPLAIN analysis. Use for slow queries, N+1 problems, missing indexes, or encountering sequential scans, OFFSET pagination, temp table spills, inefficient JOINs.
BepInEx-based multiplayer co-op mod for Subnautica 2 with synchronized gameplay, adaptive scaling, and decentralized peer-to-peer networking