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Found 196 Skills
Cinematic UI Design Guidelines. For high-expression applications such as personal brands, creative galleries, and premium players. Mandatory use of Framer Motion, Tailwind CSS, and React. Use cases: (1) Building projects requiring a "high-end feel", "cinematic feel", or "immersive feel", (2) Auditing UI code for compliance with Kinetic Minimalism specifications, (3) When users request effects similar to Apple Music, Linear, or high-end portfolios.
Use when asked to "growth loops", "build a growth engine", "design a viral loop", "create a content loop", "move beyond paid acquisition", or "why isn't growth compounding". Helps design self-reinforcing growth systems where output becomes input. The Growth Loops framework (from Brian Balfour / Reforge and Elena Verna) shifts thinking from linear funnels to compounding loops.
Use Collabute MCP for organization-specific context retrieval and proposal-safe actions. Trigger when users ask about meetings, memory, Linear, Slack, or Vercel data from their Collabute workspace, or ask to create tasks from meeting context.
Senior Agile Facilitator & Delivery Architect for 2026. Specialized in AI-enhanced Scrum orchestration, automated ticket management, and high-velocity sprint coordination. Expert in utilizing LLMs to synthesize daily updates, detect blockers before they arise, and maintain a high-integrity backlog across GitHub Issues, Jira, and linear.
Build and audit Linear/Vercel/Notion-quality UI. Covers color systems, motion, progressive disclosure, keyboard-first design, layout architecture, surface elevation, information density, micro-interactions, and state handling. Use when building UI components, reviewing design quality, creating pages, or when the user asks for a design review.
Implement Syncfusion WPF ColorPicker for color and gradient selection. Use this skill whenever users need to add color picking functionality, select solid colors, create linear/radial gradients, customize palettes, apply themes, or handle color-changed events in WPF applications. Covers XAML and C# implementations.
Analyze complex systems through stocks, flows, and feedback loops to find high-leverage interventions. For organizational, environmental, social, and technical systems exhibiting circular causality. NOT for linear problems or simple cause-effect chains.
Use when the user wants a polished UI and references a well-known product, brand, or aesthetic such as Figma, Apple, Linear, Stripe, Notion, Airbnb, Tesla, or asks for a premium, beautiful, product-grade interface. Loads only the most relevant design reference docs from references/ and turns them into implementation constraints.
Guide for implementing Syncfusion Blazor ProgressBar components in Blazor applications. Use this when displaying progress indicators, loading states, task completion status, or file upload progress. This skill covers linear and circular progress bars, indeterminate loaders, buffer states, and progress tracking. Ideal for visual feedback during operations, showing completion percentages, and any scenario requiring visual progress indicators.
Open Orbit briefing skill — selected by the Orbit pipeline when the user has two or more connectors connected. Pulls the past 24 hours of activity from every authenticated connector (GitHub, Linear, Notion, Slack, 飞书, Calendar, Gmail, Drive, Sentry, Vercel, …) and renders a single adaptive bento-grid dashboard at the top of "我的设计". Each connector module picks its own UI form (list, avatar stack, status ring, heatmap, file grid, alert card, …) based on the data shape it returns, so the layout scales as Orbit's connector ecosystem grows. This skill should not be triggered manually — it is invoked by Orbit's daily-digest scheduler against the user's live connector data.
Comprehensive guide for implementing Syncfusion Angular button components including Button, ButtonGroup, DropDownButton, Floating Action Button (FAB), ProgressButton, RadioButton, Switch, Speed Dial, SplitButtons. Use this when implementing and styling these components - covering visual styles (primary, outline, toggle, icon, round, block), grouping, dropdowns with popup items and animations, FAB positioning/scoping, Speed Dial linear/radial action items, progress-enabled buttons, and toggle/radio controls.
THE workflow for picking up and carrying ONE ticket/card forward, for an autonomous worker agent or for a human doing it locally. Resolves the repo's tracker from the AFK registry (~/.claude/afk.json; GitHub Projects or Linear), picks one ticket by priority, routes by status x label (interview / human walkthrough / execute), loads LEARNINGS.md as binding constraints, implements test-first, verifies end-to-end and simplifies the diff (the /go finish), then branches to a PR for the reviewer. Use when the user says "pick up <id>", "work on issue <id>", invokes /engineer, invokes /pickup, says "pickup", or at the very start of working any card.