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Found 992 Skills
Run competitive displacement campaigns — find competitor customers, identify those ready to switch, and build targeted outreach with displacement-specific messaging. Use when targeting a competitor's install base, building a competitive takeout list, finding companies evaluating alternatives, or designing win-away campaigns. Do NOT use for general prospect list building (use /sales-prospect-list), competitive positioning/messaging frameworks (use /sales-positioning), or general outreach writing (use /sales-outreach).
Guides discovery and documentation of Solana DeFi protocol risks from public code and chain state—Anchor/native programs, PDAs, CPIs, oracles, pools, SPL mechanics, and historical tx reconstruction. Use when the user asks for Solana program security review, DeFi vulnerability triage, PDA or CPI safety, oracle or liquidity-pool risk, launchpad/bonding-curve issues, or evidence-backed severity findings without exploits or private keys.
Use this skill when reasoning about the PixiJS v8 scene graph as a whole: how containers, leaves, transforms, and render order fit together. Covers leaf vs container distinction, local/world coordinates, culling, render groups, sortable children, masking, RenderLayer, constructor options shared by every scene node, and which leaf skill covers which display object. Triggers on: scene graph, display list, Container, Sprite, Graphics, Text, Mesh, ParticleContainer, DOMContainer, GifSprite, masking, render group, RenderLayer, world transform, constructor options, ContainerOptions.
Build resizable panel layouts with ShadResizablePanelGroup and ShadResizablePanel; horizontal/vertical axis, defaultSize, minSize, maxSize, showHandle. Use when adding resizable split panes or panel groups in a Flutter shadcn_ui app.
Use when working with ANY GPU rendering, Metal, OpenGL migration, shaders, 3D content, RealityKit, AR, or display performance. Covers Metal migration, shader conversion, RealityKit ECS, RealityView, variable refresh rate, ProMotion.
Guidance for implementing CollectionView in .NET MAUI apps — data display, layouts (list & grid), selection, grouping, scrolling, empty views, templates, incremental loading, swipe actions, and pull-to-refresh. USE FOR: "CollectionView", "list view", "grid layout", "data template", "item template", "grouping", "pull to refresh", "incremental loading", "swipe actions", "empty view", "selection mode", "scroll to item", displaying scrollable data, replacing ListView. DO NOT USE FOR: simple static layouts without scrollable data (use Grid or StackLayout), map pin lists (use Microsoft.Maui.Controls.Maps), table-based data entry forms, or non-MAUI list controls.
Use when planning, splitting, shrinking, or sequencing large features, refactors, migrations, or pull requests into small reviewable PRs or CLs. TRIGGER on "split this PR", "this diff is too large", "stacked PRs", "change sequence", "reviewable chunks", "migration plan", "how should I break this up?", or implementation scope too broad for one review. DO NOT TRIGGER for full code review, PR description writing, or tiny one-file edits that already form one self-contained change.
Use this skill when users need to evaluate potential co-founders, assess founder compatibility, design equity splits, or navigate co-founder relationships. Activates for "should I work with this person," "co-founder fit," "equity split," or founding team questions.
Select and configure time integration methods for ODE/PDE simulations. Use when choosing explicit/implicit schemes, setting error tolerances, adapting time steps, diagnosing integration accuracy, planning IMEX splitting, or handling stiff/non-stiff coupled systems.
Update GSD to latest version with changelog display
Expert in building Internal Developer Platforms (IDP), self-service infrastructure, and Golden Paths using Backstage, Crossplane, and Kubernetes.
Expert guidance on document chunking strategies for RAG systems. Use this skill when designing how to split documents for vector embeddings. Activate when: chunking, chunk size, text splitting, document segmentation, overlap, semantic chunking, recursive splitting.