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Found 236 Skills
Expert iOS development skill covering SwiftUI, UIKit, Core Data, App Store guidelines, and performance optimization. Use this skill when building, reviewing, or debugging iOS apps - views, navigation, data persistence, animations, or submission preparation. Triggers on SwiftUI layout and state management, UIKit view controller lifecycle, Core Data model design and migrations, App Store Review Guidelines compliance, memory and rendering performance profiling, and Swift concurrency patterns for iOS.
iOS development expert including SwiftUI, UIKit, and Apple frameworks
iOS, iPadOS, and tvOS development with Swift, SwiftUI, and UIKit. Use when building Apple platform apps, implementing iOS-specific features, or following Apple Human Interface Guidelines.
Use when implementing drag and drop, copy/paste, ShareLink, or ANY content sharing between apps or views - covers Transferable protocol, TransferRepresentation types, UTType declarations, SwiftUI surfaces, and NSItemProvider bridging
Setup Sentry in iOS/Swift apps. Use when asked to add Sentry to iOS, install sentry-cocoa SDK, or configure error monitoring for iOS applications using Swift and SwiftUI.
Use when implementing maps, annotations, search, directions, or debugging MapKit display/performance issues - SwiftUI Map, MKMapView, MKLocalSearch, clustering, Look Around
Build professional native macOS apps in Swift with SwiftUI and AppKit. Full lifecycle - build, debug, test, optimize, ship. CLI-only, no Xcode.
Design and implement retro/cyberpunk/hacker-style terminal UIs. Covers React (Tuimorphic), SwiftUI (Metal shaders), and CSS approaches. Use when creating terminal aesthetics, CRT effects, neon glow, scanlines, phosphor green displays, or retro-futuristic interfaces.
Write, review, or improve UIKit code following best practices for view controller lifecycle, Auto Layout, collection views, navigation, animation, memory management, and modern iOS 18–26 APIs. Use when building new UIKit features, refactoring existing views or view controllers, reviewing code quality, adopting modern UIKit patterns (diffable data sources, compositional layout, cell configuration), or bridging UIKit with SwiftUI. Does not cover SwiftUI-only code.
Comprehensive macOS app development with Swift 6.2, SwiftUI, SwiftData, Swift Concurrency, Foundation Models, Swift Testing, ScreenCaptureKit, and app distribution. Use when building native Mac apps, implementing windows/scenes/navigation/menus/toolbars, persisting data with SwiftData (@Model, @Query,
Inspect an existing repo and generate OpenEditor onboarding config for it. Use when Codex needs to make a project OpenEditor-compatible by inferring framework or platform from the file tree, creating or updating `.logic-editor.json`, creating `oe-swift.json` for iOS or SwiftUI projects, or explaining which config fields still need manual confirmation.
Use when the user needs mobile app design and development patterns for React Native, Flutter, or SwiftUI — including platform HIG compliance, gestures, and offline-first architecture. Triggers: user says "mobile", "iOS", "Android", "React Native", "Flutter", "SwiftUI", "app design", "mobile navigation", "touch targets", "offline-first".