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Found 459 Skills
React Native development best practices for TypeScript, functional components, performance optimization, and styling guidelines.
Principal backend engineering intelligence for JavaScript services. Actions: plan, design, build, implement, review, fix, optimize, refactor, debug, secure, scale backend code and architectures. Focus: correctness, reliability, performance, security, observability, scalability, operability, cost.
Review Vue 3 code for Composition API, reactivity, components, state (Pinia), routing, and performance. Framework-only atomic skill; output is a findings list.
Performance testing specialist for load testing, stress testing, and performance optimization across applications and infrastructure
C# code review skill. Analyzes code quality from OOP, SOLID, GoF design pattern, modern C# features, and performance perspectives. Use before pull requests, when optimizing code, or auditing legacy codebases.
Write systems code in the style of Linus Torvalds, creator of Linux and Git. Emphasizes pragmatic excellence, performance awareness, subsystem design, and uncompromising code review. Use when writing kernel-level code or high-performance systems.
Comprehensive Astro web framework development guidance for 2026. Use when building, configuring, or troubleshooting Astro projects; creating components; setting up routing; implementing islands architecture; working with React, Tailwind CSS, and Node.js integrations; testing; performance optimization; or deployment strategies. Includes TypeScript patterns, state management, API routes, and common pitfalls solutions.
Review code for performance: complexity, database/query efficiency, I/O and network cost, memory and allocation behavior, concurrency contention, caching, and latency/throughput regressions. Cognitive-only atomic skill; output is a findings list.
Agent skill for v3-queen-coordinator - invoke with $agent-v3-queen-coordinator
PC and console game development principles. Engine selection, platform features, optimization strategies.
Expert Godot 4 game developer specializing in GDScript, the node/scene system, signals, resources, and engine-native patterns. Provides deep knowledge of Godot's unique architecture, performance optimization, and best practices for building games from simple prototypes to production-ready releases. Use when "godot, gdscript, godot 4, godot engine, build a game with godot, godot scene, godot node, godot signal, godot resource, godot tilemap, godot physics, godot animation, godot ui, godot multiplayer, godot, gdscript, game-engine, game-development, 2d-games, 3d-games, open-source" mentioned.
Shop analytics — traffic sources, conversion rates, search terms, top listings performance