Loading...
Loading...
Found 206 Skills
Apple-tier soft web prototype. Silver/cream canvas, double-bezel cards, button-in-button CTAs, generous squircle radii, spring motion, ambient mesh. Distilled from Leonxlnx/taste-skill `soft-skill` + sections 4–8 of `taste-skill`.
Editorial-minimalist web prototype. Warm monochrome canvas, serif display + grotesque body, 1px hairline borders, muted pastel chips, generous macro-whitespace, ambient micro-motion. Distilled from Leonxlnx/taste-skill `minimalist-skill`.
Swiss industrial-print web prototype. Newsprint canvas, monolithic black grotesque, viewport-bleeding numerals, hairline grid dividers, hazard-red accent, ASCII syntax decoration. Distilled from Leonxlnx/taste-skill `brutalist-skill` (Swiss Industrial Print mode).
Integrates a local Cognite Reveal 3D CAD viewer bundle into Flows apps by copying app-local source code. Use when adding 3D viewer, 3D visualization, Reveal, CAD model, RevealProvider, RevealCanvas, Reveal3DResources, FDM 3D mapping, asset 3D model, model browser, or Cognite 3D content to a Flows application.
Grove — Forest-green canvas with cream type, classical Playfair serifs, and a single rust accent. Anything that should feel organic, considered, and grown-up: sustainability and wellness brands, outdoor / nature products, wineries and restaurants, literary or arts decks, advisory deliverables, bilingual EN/CN reports.
Studio — Black canvas with electric-yellow type; high-voltage design studio aesthetic. Anything that should feel electric and design-led: studio credentials, creative agency pitches, brand showcases, art-direction reviews, fashion / sneaker brand work.
Run Figma Plugin API scripts for canvas writes, inspections, variables, and design-system work. Prerequisite for every other Figma skill in this catalogue.
Design and build UIs with Google Stitch using @_davideast/stitch-mcp as the proxy and CLI. Covers screen generation, editing, variants, design systems, site building, prompt engineering, and the DESIGN.md spec. Updated for Stitch's March 2026 infinite canvas, 4-mode AI, and first-class design systems.
3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom, SSAO, SSR), custom shaders, instancing, LOD, physics, VR/XR. Actions: create, build, animate, render 3D scenes/models. Keywords: Three.js, WebGL, WebGPU, 3D graphics, scene, camera, geometry, material, light, animation, GLTF, FBX, OrbitControls, PBR, shadow mapping, post-processing, bloom, SSAO, shader, instancing, LOD, WebXR, VR, AR, product configurator, data visualization, architectural walkthrough, interactive 3D, canvas. Use when: creating 3D visualizations, building WebGL/WebGPU apps, loading 3D models, adding animations, implementing VR/XR, creating interactive graphics, building product configurators.
Add Blobity canvas cursor effect to any landing page. Supports HTML/React/Vue3/Vue2, light/dark theme, tooltip mode. Trigger words: blobity, cursor effect, landing page cursor, 光标特效
Plan, implement, and debug frontend tests: unit/integration/E2E/visual/a11y. Use for Playwright/Cypress/Vitest/Jest/RTL, flaky test triage, CI stabilization, and canvas/WebGL games (Phaser) needing deterministic input + screenshot/state assertions.
Expert in 2000s-era music visualization (Milkdrop, AVS, Geiss) and modern WebGL implementations. Specializes in Butterchurn integration, Web Audio API AnalyserNode FFT data, GLSL shaders for audio-reactive visuals, and psychedelic generative art. Activate on "Milkdrop", "music visualization", "WebGL visualizer", "Butterchurn", "audio reactive", "FFT visualization", "spectrum analyzer". NOT for simple bar charts/waveforms (use basic canvas), video editing, or non-audio visuals.