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Found 236 Skills
Apple HealthKit framework for health and fitness data. Use for reading/writing health samples, workout data, authorization flows, observer queries, background delivery, clinical records, activity rings, and integrating with the Health app across iPhone, Apple Watch, iPad, and visionOS.
Use when building UIKit interfaces without storyboards, setting up Auto Layout constraints with anchors, creating reusable UI components, or encountering layout constraint errors and ambiguous layout warnings
General Guide for iOS App Development, Building, Signing, Testing and App Store Listing Process (China Region). Triggered when users ask about iOS development/listing/review/signing/TestFlight/App Store Connect/privacy compliance/subscription configuration, or input the trigger word iosdev.
Migrates existing Xcode projects to Tuist generated workspaces with build and run validation, external dependency mapping, and migration checklists. Use when adopting Tuist for an existing app or converting a hand-edited Xcode project to generated projects.
Use when building a thread-safe data persistence layer in Swift using actors with in-memory cache and file storage.
Use when implementing Network.framework connections (NWConnection, NetworkConnection), debugging connection failures, migrating from sockets/URLSession streams, or handling network transitions. Covers UDP/TCP patterns, structured concurrency networking (iOS 26+), and common anti-patterns.
Implement, review, or improve data visualizations using Swift Charts. Use when building bar, line, area, point, pie, or donut charts; when adding chart selection, scrolling, or annotations; when plotting functions with vectorized BarPlot, LinePlot, AreaPlot, or PointPlot; when customizing axes, scales, legends, or foregroundStyle grouping; or when creating specialized visualizations like heat maps, Gantt charts, stacked/grouped bars, sparklines, or threshold lines.
Implement, review, or debug push notifications in iOS/macOS apps — local notifications, remote (APNs) notifications, rich notifications, notification actions, silent pushes, and notification service/content extensions. Use when working with UNUserNotificationCenter, registering for remote notifications, handling notification payloads, setting up notification categories and actions, creating rich notification content, or debugging notification delivery. Trigger for any task involving alerts, badges, sounds, background pushes, or user notification permissions in Swift apps.
Implement, review, or improve SwiftUI animations and transitions. Use when adding implicit or explicit animations with withAnimation, configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.
Use when building SwiftUI views, managing state with @Observable, implementing NavigationStack or NavigationSplitView navigation patterns, composing view hierarchies, presenting sheets, wiring TabView, applying SwiftUI best practices, or structuring an MV-pattern app. Covers view architecture, state management, navigation, view composition, layout, List, Form, Grid, theming, environment, deep links, async loading, and performance.
Implement, review, or improve widgets, Live Activities, and controls using WidgetKit and ActivityKit. Use when building home screen, Lock Screen, or StandBy widgets with timeline providers; when creating interactive widgets with Button/Toggle and AppIntent actions; when adding Live Activities with Dynamic Island layouts (compact, minimal, expanded); when building Control Center widgets with ControlWidgetButton/ControlWidgetToggle; when configuring widget families, refresh budgets, deep links, push-based reloads, or Liquid Glass rendering; or when setting up widget extensions, App Groups, and entitlements.
Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollViewReader, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use when building data-driven layouts, collection views, settings screens, search interfaces, or transient overlay UI.