Loading...
Loading...
Found 255 Skills
Use red-green-refactor to implement features and bug fixes with tests first. Only use if requested explicitely, for general tdd use mattpocock/skills/tdd
Modular Code Organization
Language-agnostic guidance for selecting and applying Gang of Four (GoF) design patterns to recurring object-oriented design problems. Use when deciding among design alternatives, evaluating applicability and tradeoffs, or refactoring rigid/conditional-heavy designs toward better extensibility and lower coupling. Do not use for trivial bug fixes, framework/tool setup, or tasks with no architectural decision. Any TypeScript examples are illustrative only and must be translated to the project's language and constraints.
Run a multi-agent review of changed files for reuse, quality, efficiency, and clarity issues followed by automated fixes. Use when the user asks to "simplify code", "review changed code", "check for code reuse", "review code quality", "review efficiency", "simplify changes", "clean up code", "refactor changes", or "run simplify".
Use this skill when designing, reviewing, or refactoring software architecture following Robert C. Martin's (Uncle Bob) Clean Architecture principles. Triggers on project structure decisions, layer design, dependency management, use case modeling, boundary crossing patterns, component organization, and separating business rules from frameworks. Covers the Dependency Rule, concentric layers, component cohesion/coupling, and boundary patterns.
Use this skill when reviewing, writing, or refactoring code for cleanliness and maintainability following Robert C. Martin's (Uncle Bob) Clean Code principles. Triggers on code review, refactoring, naming improvements, function decomposition, applying SOLID principles, writing clean tests with TDD, identifying code smells, or improving error handling. Covers Clean Code, SOLID, and test-driven development.
Code improvement workflow with polish and overhaul tracks. Triggers: 'refactor', 'clean up', 'restructure', 'reorganize', or /refactor. Phases: explore, brief, implement, validate. Existing code only — Do NOT use for bug fixes (/debug) or new features (/ideate).
Use when writing, fixing, or editing TypeScript with duplicated logic, magic values, unclear one-liners, mixed responsibilities, clutter, arbitrary code, or inconsistent abstraction levels.
Guide for writing, refactoring, and testing MoonBit projects. Use when working in MoonBit modules or packages, organizing MoonBit files, using moon tooling (build/check/run/test/doc/ide etc.), or following MoonBit-specific layout, documentation, and testing conventions.
Opinionated React and TypeScript conventions for JSX, hooks, routing, shared state, and query wiring. Use for style cleanups, refactors, review feedback, or code generation.
Delegate coding to OpenAI Codex CLI (features, PRs).
Pre-migration readiness assessor for porting NumPy to cuPyNumeric. Use BEFORE substantial porting work begins when the user asks whether code will scale on GPU, whether they should migrate to cuPyNumeric, which NumPy patterns transfer cleanly, what must be refactored before porting, or mentions pre-port assessment, scaling analysis, or refactor planning. Inspect the user's source code, look up NumPy usage, cross-reference the cuPyNumeric API support manifest, and distinguish distributed-scaling-friendly patterns from blockers such as unsupported APIs, scalar synchronization, host round-trips, Python/object-heavy control flow, shape/data-dependent branching, and in-place mutation hazards. Produce a verdict of READY, LIGHT REFACTOR, SIGNIFICANT REFACTOR, or NOT RECOMMENDED, with concrete refactor pointers.