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Found 466 Skills
Swift and SwiftUI refactoring patterns aligned with the iOS 26 / Swift 6.2 clinic modular MVVM-C architecture (Airbnb + OLX SPM layout). Enforces @Observable ViewModels/coordinators, App-target `DependencyContainer` + route shells, Domain repository/coordinator/error-routing protocols, and Data-owned I/O with stale-while-revalidate plus optimistic queued sync boundaries. Use when refactoring existing SwiftUI code into the clinic architecture.
Clinic-architecture-aligned iOS animation craft guidelines for SwiftUI (iOS 26 / Swift 6.2) covering motion tokens, spring physics, gesture continuity, spatial transitions, micro-interactions, and accessibility. Enforces @Equatable on animated views and keeps animation state aligned with Domain/Data feature boundaries. Use when writing, reviewing, or refactoring SwiftUI animation code under the clinic modular MVVM-C architecture.
Legacy interoperability skill for Storyboard and Interface Builder maintenance in iOS 26 / Swift 6.2 clinic codebases. Use only for migration or maintenance of existing storyboard screens; not for new SwiftUI clinic feature development. Triggers on Auto Layout, segues, size classes, IB accessibility, storyboard merge conflicts, and storyboard-to-SwiftUI migration tasks.
Use when writing ANY test, debugging flaky tests, making tests faster, or choosing Swift Testing vs XCTest. Covers unit tests, UI tests, async testing, test architecture.
SwiftData class inheritance patterns for hierarchical models with type-based querying, polymorphic relationships, and when to choose inheritance vs enums. Use when designing SwiftData model hierarchies.
Debug logging, Debug menu, runtime pitfalls, typing-latency-sensitive paths, SwiftUI list snapshot boundaries, OS-version repros, and local visual iteration for cmux. Use when adding debug probes, diagnosing UI/runtime issues, touching terminal rendering, tab/sidebar list views, drag/drop UTTypes, or using the Debug menu.
Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view’s layout/ordering, handle view models safely (non-optional when possible), or standardize how dependencies and @Observable state are initialized and passed.
Reviews Swift code for concurrency safety, error handling, memory management, and common mistakes. Use when reviewing .swift files for async/await patterns, actor isolation, Sendable conformance, or general Swift best practices.
Design and implement visionOS SwiftUI scenes that integrate RealityKit content. Use when building spatial UI with RealityView, Model3D, attachments, volumetric windows, ImmersiveSpace, or spatial gestures, or when choosing SwiftUI vs RealityKit APIs for 3D presentation.
Expert Coordinator pattern decisions for iOS/tvOS: when coordinators add value vs overkill, parent-child coordinator hierarchy design, SwiftUI vs UIKit coordinator differences, and flow completion handling. Use when designing navigation architecture, implementing multi-step flows, or decoupling views from navigation. Trigger keywords: Coordinator, navigation, flow, parent coordinator, child coordinator, deep link, routing, navigation hierarchy, flow completion
Expert Swift decisions Claude doesn't instinctively make: struct vs class trade-offs, @MainActor placement, async/await vs Combine selection, memory management pitfalls, and iOS-specific anti-patterns. Use when writing Swift code for iOS/tvOS apps, reviewing Swift architecture decisions, or debugging memory/concurrency issues. Trigger keywords: Swift, iOS, tvOS, actor, async, Sendable, retain cycle, memory leak, struct, class, protocol, generic
Expert DI decisions for iOS/tvOS: when DI containers add value vs overkill, choosing between injection patterns, protocol design for testability, and SwiftUI-specific injection strategies. Use when designing service layers, setting up testing infrastructure, or deciding how to wire dependencies. Trigger keywords: dependency injection, DI, constructor injection, protocol, mock, testability, container, factory, @EnvironmentObject, service locator