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Found 191 Skills
[Planning] ⚡⚡ Brainstorm a feature
Brainstorm 5 unique, memorable product names with rationale aligned to brand values and target audience. Use when naming a new product, rebranding, or exploring product name ideas.
Explore requirements and approaches through collaborative dialogue before writing a right-sized requirements document and planning implementation. Use for feature ideas, problem framing, when the user says 'let's brainstorm', or when they want to think through options before deciding what to build. Also use when a user describes a vague or ambitious feature request, asks 'what should we build', 'help me think through X', presents a problem with multiple valid solutions, or seems unsure about scope or direction — even if they don't explicitly ask to brainstorm.
Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration.
Generate ideas and explore possibilities with AI. Use for creative problem solving, generating alternatives, and expanding on concepts.
Facilitate collaborative idea exploration and refinement. Guides through iterative questioning, design validation, and solution architecture before implementation.
UMPF Structured Prompt Master - Guide users to polish film-level scene solutions through in-depth multi-round conversations. Supports 7 visual engines (Photography/Print/3D/Oil Painting/Pixel/Chinese Ink/Claymation). Trigger conditions: (1) User says 'generate prompt', 'draw a...', 'help me design a scene' (2) Needs Nano banana prompt (3) User wants professional art guidance to generate images (4) Mentions UMPF or moonkite-maliang
Turn rough ideas into structured, validated idea documents through collaborative dialogue. Explores context, asks clarifying questions one at a time, proposes alternative approaches with feasibility evaluation, and produces documents ready for requirements definition. Use when: "ideation", "brainstorm", "new idea", "explore an idea", "I want to build", "what if we", "let's think about", "propose approaches", "evaluate this idea", "idea document", "アイデア出し", "案出し", "ブレスト", "アイデアを整理", "検討したい".
Generative ideation engine. Takes a domain, trend, question, or constraint and produces 15-30 novel possibilities — things that might be true, businesses that could exist, futures that could unfold. Spawns a team of 6 specialist agents — Signal Scout, Analogist, Inverter, Combinator, Contrarian, Futurist — who each generate ideas from a distinct creative angle. The lead cross-pollinates across agents, finds unexpected combinations, and ranks the output by novelty × plausibility. Use when the user says "brainstorm", "what could exist", "what's possible", "generate ideas", "what might be true", "possibilities", or presents a domain and wants divergent exploration rather than evaluation of a specific idea.
Deep strategic thinking mode that finds the single highest-leverage, most innovative action by blending concepts across domains. Use this skill whenever the user asks you to think, brainstorm, strategize, or figure out what to do next — even casually. Trigger on phrases like "what should we do", "what's the best approach", "what would you suggest", "think about this", "what's the smartest move", "I'm stuck", "ideas?", "hmm what if we...", "what's next", "how should we approach", or any request for creative/strategic ideation rather than straightforward execution. When in doubt about whether the user wants execution or ideation, lean toward triggering this skill.
Collaborative discovery and design framing for ambiguous or high-risk work. Use when requirements are unclear, multiple approaches are possible, or you need to turn an idea into a validated design brief before planning or coding.
Discuss and brainstorm a spec-driven change from a rough idea, then propose a change name and, after explicit confirmation, generate the same five proposal artifacts as spec-driven-propose.