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Found 2,738 Skills
Develops SAP Fiori applications using SAP Fiori tools extensions for VS Code and SAP Business Application Studio. Use when: generating Fiori Elements or Freestyle SAPUI5 applications, configuring Page Editor for List Report or Object Page, working with annotations and Service Modeler, setting up deployment to ABAP or Cloud Foundry, creating adaptation projects, using Guided Development, previewing with mock data or live data, configuring SAP Fiori launchpad, or using AI-powered generation with Project Accelerator/Joule. Technologies: SAP Fiori Elements, SAPUI5, OData V2/V4, CAP, SAP BTP, ABAP, Cloud Foundry.
仓颉(Cangjie)编程语言开发辅助。当编写、审查或重构仓颉代码时自动激活。 触发条件:检测到 .cj 文件或 cjpm.toml 配置文件。 覆盖场景:语法编写、API 使用、项目构建、性能优化、鸿蒙应用开发。
Install Flutter SDK via git clone and configure for all platforms
An opintionated skill to prepare a marimo notebook to make it ready for a scheduled run.
Identify which WorkOS skill to load based on the user's task — covers AuthKit, SSO, RBAC, migrations, and all API references.
Generate nested AGENTS.md coding guidelines per module (monorepo-aware), detect languages/tooling, ask architecture preferences, and set up missing formatters/linters (Spotless for JVM). Use when the user wants module-scoped AGENTS.md coding guidelines or to set up missing formatters/linters.
All-in-one Skill for Feishu Bitable. Covers over 30 APIs: record CRUD, field management, view creation, role permissions, formulas, associations, statistics, etc. Use this Skill when you need to operate on the data, structure, or permissions of Feishu Bitable.
Check task backend health and connectivity.
Use when setting up @tigrisdata/storage in a new project or configuring authentication and bucket access
Create or update .groove/index.md config interactively. Run before groove install.
VRChat World SDK 3 scene setup and optimization guide. Use this skill when configuring VRChat world scenes, placing SDK components, setting up layers, optimizing performance, or uploading worlds. Covers VRC_SceneDescriptor, spawn points, VRC_Pickup, VRC_Station, VRC_Mirror, VRC_ObjectSync, VRC_CameraDolly, layer/collision matrix, baked lighting, Quest/Android limits, and upload workflow. SDK 3.7.1 - 3.10.2 coverage. Triggers on: VRChat world, VRC SDK, scene setup, VRC_SceneDescriptor, spawn point, VRC_Pickup, VRC_Station, VRC_ObjectSync, layer setup, optimization, Quest support, light baking, upload, FPS improvement. Related: Use unity-vrc-udon-sharp for UdonSharp C# coding.
Agent Workspace Migration. Organize any project into a long-term maintainable Agent workspace with consistent support for both Claude Code and Codex: audit rule files, identify source-of-truth skills, standardize naming conventions, and generate bridges. Triggers: /dbs-agent-migration, /agent-migration, "migrate to Codex", "migrate to Claude Code", "unify AGENTS.md", "organize skill bridges", "my Agent workspace is messy", "help me unify Claude and Codex" Agent workspace migration. Turn any project into a maintainable Claude Code / Codex dual-host workspace by auditing rule files, establishing source-of-truth skills, normalizing names, and generating bridges. Trigger: /dbs-agent-migration, /agent-migration, "migrate to Codex", "migrate to Claude Code", "fix AGENTS.md", "organize skill bridges"