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Found 2,230 Skills
Read-only Q&A mode — answers questions about the codebase, architecture, or any topic without modifying files. Use for research and exploration before making changes.
Document the finalized tech stack selections, architecture decisions, long-term constraints, and coding conventions in the project into searchable permanent records. No one will remember why X was chosen six months later, but with decision documents, at least the background can be understood before making changes next time. Four categories: tech-stack (which tools/libraries/frameworks to use), architecture (how the system is organized), constraint (what is not allowed), convention (what is uniformly done). Trigger scenarios: Proactively trigger after making important choices during feature-design or issue-analyze, or when the user says "record the decision", "archive tech selection", "ADR", "record this constraint", "write down the convention". Only archive finalized decisions; do not archive proposed solutions under discussion.
Phase 3 of the feature workflow – Complete the acceptance closed-loop. Four tasks: 1. Check layer by layer against {slug}-design.md to verify if the implementation deviates from the plan; fix any deviations on the spot instead of just "noting them" in the report. 2. Incorporate this feature into the project's overall architecture documentation. 3. If this feature changes the user story or boundaries of the corresponding requirement, update the requirement doc accordingly. 4. If this feature originated from a roadmap item, change the status of the corresponding entry in roadmap items.yaml to done and sync it with the main document. Finally, produce a {slug}-acceptance.md as the closed-loop proof for the entire workflow. Prerequisite: cs-feat-impl is completed. Trigger scenarios: User says "The feature is done, let's accept it", "Do the final check", "Prepare for merge", "Generate the acceptance report".
Draft or update requirement documents under `codestable/requirements/` for the project — use **user stories + plain language** to describe a capability's "reason for existence, solution approach, and boundaries", so non-technical readers can quickly understand the highlights of the system. Layered with architecture: requirement is the "problem space" (why this capability is needed), while architecture is the "solution space" (what structure is used to implement it). Two modes: new (draft a new requirement doc from scratch), update (refresh an existing doc based on new materials or implementation changes). Single-target rule — only modify one document at a time. Trigger scenarios: the user says "fill in a requirement doc", "write down the requirements for this capability", "update the requirements directory", or during the feature-design phase, it is found that there is no corresponding requirement for the capability to be implemented this time.
Analyzes code architecture and structure — layer violations, circular dependencies, god objects, anemic domain models, missing boundaries, directory structure issues, and configuration problems. Generates severity-scored findings with fix prompts. Trigger phrases: "architecture review", "structure check", "layer analysis", "god class".
Audit design documents for missing decisions, compatibility risks, rollout gaps, and observability omissions. Use whenever the user asks to review a design doc, architecture proposal, implementation-facing design, plan, or design-adjacent markdown file for completeness, migration strategy, rollback, data handling, or suggested additions without directly editing the document. Also trigger on short requests such as `review <file>.md` or `audit <file>.md` when the target looks like a design, plan, architecture, proposal, or decision document.
Plan and build an RLM (Recursive Language Model) with predict-rlm. Interactively defines inputs, outputs, skills, and architecture from a goal, then implements the code. Use when the user wants to create a new RLM or explore whether one is feasible.
Phoenix Duskmoon UI component library for Elixir/Phoenix LiveView applications. Use when building UIs with `phoenix_duskmoon` — covers installation, CSS/JS setup, component usage patterns (dm_* prefix), slots, form inputs, icons, CSS art, and the v9 custom elements architecture. Trigger on: adding phoenix_duskmoon to a Phoenix project, using dm_* components, configuring themes, setting up hooks, or integrating @duskmoon-dev/core CSS design system.
Holistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula incompatibilities, and game design theory violations (dominant strategies, economic imbalance, cognitive overload, pillar drift). Run after all MVP GDDs are written, before architecture begins.
Human Made engineering principles and code quality standards. Apply when writing code, reviewing code, planning implementations, or discussing architecture. Covers code quality priorities, simplicity over complexity, and avoiding over-engineering.
Context window coach. Proactive guidance for token-efficient Claude Code projects, multi-agent systems, and skill architecture.
Expert knowledge for Azure DevOps development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when managing Boards/work items, pipelines, repos, Analytics/OData/Power BI, or Azure DevOps Server deployments, and other Azure DevOps related development tasks. Not for Azure Boards (use azure-boards), Azure Pipelines (use azure-pipelines), Azure Repos (use azure-repos), Azure Test Plans (use azure-test-plans).