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Found 367 Skills
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
Use when writing ANY code with async, actors, threads, or seeing ANY concurrency error. Covers Swift 6 concurrency, @MainActor, Sendable, data races, async/await patterns, performance optimization.
Use when writing ANY test, debugging flaky tests, making tests faster, or asking about Swift Testing vs XCTest. Covers unit tests, UI tests, fast tests without simulator, async testing, test architecture.
Use when working with ANY data persistence, database, axiom-storage, CloudKit, migration, or serialization. Covers SwiftData, Core Data, GRDB, SQLite, CloudKit sync, file storage, Codable, migrations.
Use when building, fixing, or improving ANY iOS UI including SwiftUI, UIKit, layout, navigation, animations, design guidelines. Covers view updates, layout bugs, navigation issues, performance, architecture, Apple design compliance.
Use when migrating from SwiftData to SQLiteData — decision guide, pattern equivalents, code examples, CloudKit sharing (SwiftData can't), performance benchmarks, gradual migration strategy
Use when implementing 'CloudKit sync', 'CKSyncEngine', 'CKRecord', 'CKDatabase', 'SwiftData CloudKit', 'shared database', 'public database', 'CloudKit zones', 'conflict resolution' - comprehensive CloudKit database APIs and modern sync patterns reference
Use when working with Codable protocol, JSON encoding/decoding, CodingKeys customization, enum serialization, date strategies, custom containers, or encountering "Type does not conform to Decodable/Encodable" errors - comprehensive Codable patterns and anti-patterns for Swift 6.x
Activate this skill when analyzing iOS app UI/UX, evaluating iOS design patterns, proposing iOS interface improvements, or creating iOS implementation specifications. Provides deep expertise in Apple Human Interface Guidelines, SwiftUI patterns, native iOS components, accessibility standards, and iOS-specific interaction paradigms.
Apple Human Interface Guidelines for iPhone. Use when building, reviewing, or refactoring SwiftUI/UIKit interfaces for iOS. Triggers on tasks involving iPhone UI, iOS components, accessibility, Dynamic Type, Dark Mode, or HIG compliance.
Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.
Comprehensive macOS development guidance including Swift 6+, SwiftUI, SwiftData, architecture patterns, AppKit bridging, and macOS 26 Tahoe APIs. Use for macOS code review, best practices, UI review, or platform-specific features.