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Found 3,527 Skills
Generates Puppeteer scripts for browser automation, scraping, and PDF generation. Triggers on: "Puppeteer", "headless Chrome", "page.goto", "scrape", "PDF generation".
Guide Claude on writing end-to-end browser tests with Vaadin TestBench in Vaadin 25. This skill should be used when the user asks to "write an end-to-end test", "write a browser test", "use TestBench", "create a page object", "test in a real browser", "integration test a Vaadin app", "visual regression test", "cross-browser test", or needs help with TestBench Element API, ElementQuery, page objects, or TestBenchTestCase.
Use when adding Auth0 login, logout, or token management to a .NET MAUI cross-platform app (iOS, Android, macOS, or Windows). Integrates Auth0.OidcClient.MAUI — use even if the user says "add login to my MAUI app".
Use when adding Auth0 login, logout, or token management to a Windows Forms (WinForms) desktop application. Integrates Auth0.OidcClient.WinForms — use even if the user says "add login to my WinForms app" or "add Auth0 to my Windows desktop app".
Use when adding Auth0 login or token management to a .NET iOS application. Integrates Auth0.OidcClient.iOS — use even if the user says "add login to my .NET iOS app" or references Xamarin iOS.
Use when adding cookie-based login, logout, or user profile to an ASP.NET Core MVC, Razor Pages, or Blazor Server web app. Integrates Auth0.AspNetCore.Authentication — use even if the user says "add login to my .NET web app" without naming the package.
Use when adding Auth0 login, logout, or deep linking to an Ionic React app with Capacitor. Integrates @auth0/auth0-react with Capacitor Browser and App plugins for native iOS/Android.
Use when adding session-based login, logout, or user profile to a Laravel web application. Integrates auth0/login (laravel-auth0) with guard-based auth — use even if the user says "add login to my Laravel app".
Clean up a Git repository's merged branches and worktrees, then prune filesystem cruft (recursively-empty directories and orphaned node_modules). Use when asked to clean up / tidy / prune merged branches, remove stale or finished worktrees, delete branches whose PRs have already merged (including squash-merges), or sweep empty directories and leftover node_modules. Two-pass merge detection (git ancestry plus merged GitHub PRs), an uncommitted-changes guard on worktrees, an optional Linear "Done" writeback, per-pass confirmation gates, and a --dry-run preview. Protected branches are never touched.
Build event-driven, decoupled Godot 4.x gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group. Use when wiring node communication in a Godot project, replacing tight references with signals, emitting/connecting events, or porting 3.x connect("sig", self, "method") code.
Add "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.
Catalyst Slate — Git-based frontend hosting for React, Next.js, Vue, Angular, Svelte, Astro, SolidJS, Preact and other frameworks with preview deploys. Trigger on 'Slate', 'frontend hosting', 'slate-config.toml', 'deploy React app', or 'cross-domain Slate to function'. Do NOT use for backend APIs or server-side logic — use catalyst-appsail or catalyst-functions instead.