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Found 3,877 Skills
Guide AI agents through Godot 4.x GDScript coding best practices including scene organization, signals, resources, state machines, and performance optimization. This skill should be used when generating GDScript code, creating Godot scenes, designing game architecture, implementing state machines, object pooling, save/load systems, or when the user asks about Godot patterns, node structure, or GDScript standards. Keywords: godot, gdscript, game development, signals, resources, scenes, nodes, state machine, object pooling, save system, autoload, export, type hints.
Searching internet for technical documentation using llms.txt standard, GitHub repositories via Repomix, and parallel exploration. Use when user needs: (1) Latest documentation for libraries/frameworks, (2) Documentation in llms.txt format, (3) GitHub repository analysis, (4) Documentation without direct llms.txt support, (5) Multiple documentation sources in parallel
This skill should be used when the user asks to "test this website", "run exploratory testing", "check for accessibility issues", "verify the login flow works", "find bugs on this page", or requests automated QA testing. Triggers on web application testing scenarios including smoke tests, accessibility audits, e-commerce flows, and user flow validation using ScoutQA CLI. IMPORTANT: Use this skill proactively after implementing web application features to verify they work correctly - don't wait for the user to ask for testing.
Queries Tilt resource status, logs, and manages dev environments. Use when checking deployment health, investigating errors, reading logs, or working with Tiltfiles.
Global state management in GPUI. Use when implementing global state, app-wide configuration, or shared resources.
Add server-side route protection to enforce authentication on specific pages while keeping others public.
Orchestrates complete project initialization by coordinating agent-folder-init, linter-formatter-init, husky-test-coverage, and other setup skills. Use this skill when starting a new project that needs full AI-first development infrastructure with code quality enforcement.
Expert skill for AI model quantization and optimization. Covers 4-bit/8-bit quantization, GGUF conversion, memory optimization, and quality-performance tradeoffs for deploying LLMs in resource-constrained JARVIS environments.
Playwright E2E testing expert for browser automation, cross-browser testing, visual regression, network interception, and CI integration. Use for E2E test setup, flaky tests, or browser automation challenges.
Build fast unit and integration tests with Vitest 4.x. Covers configuration for Workers/React/Node, vi.mock/vi.spyOn patterns, snapshot testing, in-source testing, workspace configuration, and browser mode. Use when: setting up tests, migrating from Jest, mocking modules, testing React components, or configuring monorepo workspaces. Keywords: vitest, test, unit test, vi.mock, vi.spyOn, snapshot, coverage, Jest migration.
Adds Doxygen-compatible documentation comments to C++ header files. Use this skill exclusively for adding or improving API documentation in existing header files (*.hpp, *.h). Do NOT create new resource files such as Doxyfile, scripts, or README files.
Guide for building CompCert, the formally verified C compiler, from source. This skill should be used when compiling, building, or installing CompCert, or when working with Coq-based software that has strict dependency version requirements. Covers OCaml/opam setup, Coq version compatibility, memory management, and common build pitfalls.