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Found 3,368 Skills
Pass reusable logic down as props to components using Higher Order Components.
Apply causal inference methods — counterfactual framework, instrumental variables, propensity score matching, and difference-in-differences — to estimate causal effects from observational data. Use this skill when the user needs to determine if X caused Y from non-experimental data, evaluate program/policy impact without a randomized trial, or control for confounders — even if they say 'did this change cause the improvement', 'how do we measure the impact without an experiment', or 'is this correlation or causation'.
Learn how to install and migrate to Jetpack Navigation 3, and how to implement features and patterns such as deep links, multiple backstacks, scenes (dialogs, bottom sheets, list-detail, two-pane, supporting pane), conditional navigation (such as logged-in navigation vs anonymous), returning results from flows, integration with Hilt, ViewModel, Kotlin, and view interoperability.
Reviews Rust test code for unit test patterns, integration test structure, async testing, mocking approaches, and property-based testing. Covers Rust 2024 edition changes including async fn in traits for mocks,
Kuikly DSL Animation Development Assistant (Kuikly DSL). Guides users to implement property animations such as transform, opacity, backgroundColor, and frame using both declarative and imperative approaches, covering serial/parallel orchestration and animation cancellation. Used when users need to implement animation effects.
Use when working with Obsidian vaults, markdown notes with [[wikilinks]], ![[embeds]], callouts (> [!type]), YAML frontmatter/properties, #tags, block IDs (^id), ==highlights==, %%comments%%, Obsidian CLI commands (obsidian create/read/append/search/move/tags/daily/etc.), vault organization (PARA, MOC, flat+tags, Johnny Decimal), folder restructuring, daily notes, templates, task management, backlink analysis, or any file operations in an Obsidian vault directory. Trigger this skill whenever the user mentions Obsidian, .md files inside an Obsidian vault, knowledge base organization, or note-taking workflows — even if they don't explicitly say "Obsidian".
Reduce Grafana Cloud Metrics costs by managing cardinality with Adaptive Metrics aggregation rules. Use when the user asks to reduce metrics costs, manage cardinality, create aggregation rules, apply label dropping, analyse unused metrics, understand Active Series, or optimise Prometheus storage. Triggers on phrases like "adaptive metrics", "reduce cardinality", "aggregation rules", "metrics cost", "too many series", "Active Series", "label dropping", "unused metrics", "cardinality reduction", or "metrics spend".
Production-ready CSS transitions for web apps. Use when implementing notification badges, dropdowns, modals, panel reveals, page transitions, card resizes, number pop-ins, text swaps, or icon swaps. Triggers on "add a transition", "animate the dropdown", "make the modal open smoothly", "swap icon", "page slide", "stagger animation", "open / close transition", "make it animate", "tween the size", "fade between", "smooth open", "smooth close".
Applies targeted improvements to an existing pm-skills skill based on feedback, validation reports, or convention changes. Reads current files, previews proposed changes, writes on confirmation, and suggests a version bump. Use when improving a skill after validation or feedback.
Optimize OpenClaw slow tests, imports, misplaced coverage, and CI wall time without dropping coverage.
Build immersive, cinematic 2.5D interactive websites using scroll storytelling, parallax depth, text animations, and premium scroll effects — no WebGL required. Use this skill for any web design task: landing pages, product sites, hero sections, scroll animations, parallax, sticky sections, section overlaps, floating products between sections, clip-path reveals, text that flies in from sides, words that light up on scroll, curtain drops, iris opens, card stacks, bleed typography, and any site that should feel cinematic or premium. Trigger on phrases like "make it feel alive", "Apple-style animation", "sections that overlap", "product rises between sections", "immersive", "scrollytelling", or any scroll-driven visual effect. Covers 45+ techniques across 8 categories. Always inspects, judges, and plans assets before coding. Use aggressively for ANY web design task.
Map, analyze, and redesign the systems behind product experiences. Part of the Intent design strategy system. Creates service blueprints, ecosystem maps, process architecture, and dependency diagrams. Understands how services, teams, tools, and data flows connect to produce (or fail to produce) user outcomes. Proposes structural changes to how products and services are organized. Trigger on: service blueprints, system maps, process architecture, actor/role mapping, dependency analysis, cross-functional workflows, operational design, "how does this system work?", "what breaks when X happens?", "map out the service", "where are the dependencies?", or any question about the structural machinery behind a product experience. Use this skill broadly — whenever someone needs to understand or redesign how a system works, not just what a user sees.