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Found 3,535 Skills
Vendor-neutral skill to generate a release risk checklist from scope, dependencies, and rollout constraints.
Teach AI agents how to query data warehouses accurately using ktx - an executable context layer with skills, memory, and a semantic layer
Add policy enforcement, zero-trust identity, and execution sandboxing to AI agents with Microsoft's Agent Governance Toolkit
Create and manage MotherDuck data shares for zero-copy data distribution. Use when sharing databases with team members, other organizations, or making data publicly available.
Use when protecting PHP API endpoints with JWT Bearer token validation or scope checks. Integrates auth0/auth0-php in API mode for stateless APIs receiving access tokens.
Runs a doer -> verifier-panel -> consensus loop to verify a deliverable before it ships. An orchestrator freezes acceptance criteria before implementation, dispatches a doer, then convenes a context-walled panel of independent verifiers - including an adversary with an explicit must-oppose mandate - for evidence-anchored review adjudicated to a SHIP / SHIP_WITH_CAVEATS / ITERATE / BLOCK / ESCALATE verdict logged to a ledger. Use for multi-agent verification of any artifact - code slices, plans, documents, audits - whenever asked to verify a deliverable, vet a plan, run a consensus review or independent review, set up a doer-verifier loop, or gate a ship decision. Works on any platform with parallel subagents; degrades to sequential fresh-context sessions without them. Not for trivial single-file edits or ordinary code review.
Animate in Godot 4.x three ways: AnimationPlayer for keyframed clips (incl. call and signal tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.
Set up and debug a Phaser 3 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser 3 game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.
Diagnose Zapier Workflows skill and SDK CLI compatibility. Use when a workflow skill asks for a compatibility check, when SDK commands or flags are missing, when a workflow skill may be stale, or when updating workflow skills after an SDK CLI change.
Catalyst NoSQL — key-value table store with typed items built via NoSQLItem builder. Partition key required. Trigger on 'NoSQL', 'nosql.table', 'insertItems', 'fetchItem', 'updateItems', 'deleteItems', 'queryTable', 'NoSQLItem', 'document storage', 'flexible schema', or 'Catalyst document database'. Do NOT use when you need SQL joins, ZCQL queries, or a fixed relational schema — use catalyst-datastore instead.
Drive comprehensive test creation for a feature, spec, module, or PR. Decide what must be tested, pick the testing strategy at the lowest sufficient cost, drive the test producers to author the tests, run them, and record the session — what was tested, by what test type, and what passed — in specs/<feature>/test-spec.md and test-report.md. Drives the producers create-yaml-tests and create-agent-tests.
Diagnose design problems and guide architecture decisions for solo developers