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Found 208 Skills
Refactor Nuxt.js/Vue code to improve maintainability, readability, and adherence to best practices. Identifies and fixes DRY violations, oversized components, deep nesting, SRP violations, data fetching anti-patterns with useFetch/useAsyncData/$fetch, poor composable organization, and mixed business/presentation logic. Applies Nuxt 3 patterns including auto-imports, proper data fetching, single-responsibility composables, TypeScript integration, runtime config, Nitro server routes, Nuxt Layers, middleware patterns, Pinia state management, and performance optimizations.
Drive Unity 6 character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.
Reference skill for Zoom Apps SDK. Use after routing to an in-client app workflow when building web apps that run inside Zoom meetings, webinars, the main client, or Zoom Phone.
Use this skill when using Groups or Containers in Phaser 4. Covers organizing game objects, object pooling, batch operations, and nested transforms with Containers. Triggers on: Group, Container, object pool, getFirstDead, children.