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Found 2,138 Skills
Clear Unity console logs. Use when: clearing console before tests, starting fresh debugging session, or when user asks to clear logs. Removes all log entries from Unity Console.
Use this skill when the user wants to debug, diagnose, or systematically iterate on an experiment that already exists, or when they need a structured experiment log for tracking runs, hypotheses, failures, results, and next steps during active research. Apply it to underperforming methods, training that will not converge, regressions after a change, inconsistent results across datasets, aimless experimentation without progress, and questions like 'why doesn't this work?', 'no progress after many attempts', or 'how should I investigate this failure?'. Also use it for setting up practical experiment logging/record-keeping that supports debugging and iteration. Do not use it for designing a brand-new experiment pipeline or full experiment program (use experiment-pipeline), generating research ideas, fixing isolated coding/syntax errors, or writing retrospective summaries into research memory/notes/knowledge bases.
Copilot agent that assists with bug investigation, root cause analysis, and fix generation for efficient debugging and issue resolution Trigger terms: bug fix, debug, troubleshoot, root cause analysis, error investigation, fix bug, resolve issue, error analysis, stack trace Use when: User requests involve bug hunter tasks.
Drop-in Vite/Webpack plugin that mirrors React Fiber trees, profiles renders, and provides visual debugging overlay for React 16-19 apps.
Systematic debugging with hypothesis-driven investigation. Use when diagnosing bugs, errors, or unexpected behavior. Phases: Reproduce, Hypothesize, Investigate, Fix, Verify, Regression.
Expert-level browser automation, debugging, and performance analysis using Chrome DevTools MCP. Use for interacting with web pages, capturing screenshots, analyzing network traffic, and profiling performance.
This skill provides expert-level guidance for debugging and fixing bugs in VS Code extensions. Use when investigating runtime errors, fixing memory leaks, resolving WebView issues, debugging activation problems, fixing TypeScript type errors, or troubleshooting extension communication failures. Covers systematic debugging workflows, common bug patterns, root cause analysis, and prevention strategies.
x86-64 assembly skill for reading, writing, and debugging assembly code. Use when reading GCC/Clang assembly output, writing inline asm in C/C++, understanding the System V AMD64 ABI calling convention, or debugging register and stack state. Activates on queries about x86-64 assembly, AT&T vs Intel syntax, inline asm, calling conventions, SIMD intrinsics, or reading disassembly output from objdump or GDB.
Uses Chrome DevTools via MCP for efficient debugging, troubleshooting and browser automation. Use when debugging web pages, automating browser interactions, analyzing performance, or inspecting network requests.
Trace every user-facing button/touchpoint through its full state change sequence to find bugs where functions individually work but cancel each other out, produce wrong final state, or leave the UI in an inconsistent state. Use when: systematic debugging found no bugs but users report broken buttons, or after any major refactor touching shared state stores.
Debug and profile Three.js browser games. Combines scene debugging, render/runtime/loading/animation/resize/mobile input fixes, performance profiling, draw calls, triangles, textures, memory, shader/post-processing cost, bundle size, and mobile DPR/input issues.
Python observability patterns including structured logging, metrics, and distributed tracing. Use when adding logging, implementing metrics collection, setting up tracing, or debugging production systems.