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Found 25 Skills
Used to hide or restore skills; supports single or batch operations; manages skill parent folder paths; prevents self-hiding; supports multi-directory search and specified directory operations; supports one-click hiding/restoring of all skills. Use this skill when users need to hide or restore skills.
Control browser automation through HTTP API. Supports page navigation, element interaction (click, type, select), data extraction, accessibility snapshot analysis, screenshot, JavaScript execution, and batch operations.
使用 Node.js CLI 管理滴答清单(Dida365)的任务、项目、标签等,支持已完成任务按日期查询、全量同步、标签管理、批量操作等,适用于日常任务管理与自动化场景。
Manage hierarchical task lists using the rune CLI tool. Create, update, and organize tasks with phases, subtasks, status tracking, task dependencies, and work streams for multi-agent parallel execution.
Manage Alibaba Cloud Real-Time Compute for Apache Flink instances across the full lifecycle, including create/query/scale/renew/convert, namespace operations, tagging, cleanup, and batch execution. Use this skill only when the user explicitly asks to operate Alibaba Cloud Flink instances or their direct child resources in a region; do not trigger for unrelated prompts.
Juniper JunOS device automation via PyEZ/NETCONF — CLI execution, configuration management, Jinja2 template rendering, device facts, batch operations, config diff and rollback comparison (10 tools). Use when managing Juniper routers, pushing JunOS configs, running show commands on Juniper devices, or comparing rollback versions
Unreal Engine: Control the editor via Remote Control API.
使用 CreatiBI CLI(cbi)将本地文件上传到素材库,并在需要时完成首次配置初始化与 OAuth 登录。用户提到"上传到素材库""cbi 上传文件""repository file-create""先初始化 cbi""先登录再上传"等场景时使用;适用于图片、视频、文档等需要入库的本地文件上传任务。
Unity Editor REST API. BATCH-FIRST: Use *_batch for 2+ objects.
Core n8n automation software using n8n-MCP tools.
Use this skill when working with Phaser 4 utility functions, actions, alignment, grid layout, or batch operations on game objects. Triggers on: align, grid layout, actions, set operations on groups of game objects.
Unity lighting control. Use when users want to create or configure lights (Directional, Point, Spot, Area). Triggers: light, lighting, directional light, point light, spot light, shadows, intensity, 灯光, 光照, 阴影.