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Found 53 Skills
Biome linter and formatter for JavaScript/TypeScript. Covers configuration, rules, and integration patterns. Replaces ESLint + Prettier for faster development experience. USE WHEN: user mentions "biome", "linting", "formatting", "code style", "biome.json", asks about "setup linter", "format code", "migrate from ESLint", "migrate from Prettier", "biome rules", "biome configuration" DO NOT USE FOR: ESLint configuration - Biome is an ESLint replacement, Prettier configuration - Biome is a Prettier replacement, TypeScript compilation - use TypeScript compiler, Code quality principles - use `clean-code` skill
Cross-language linter autofix commands and common fix patterns for biome, ruff, clippy, shellcheck, and more.
Validate Biome 2.3+ configuration and detect outdated patterns. Ensures proper schema version, domains, assists, and recommended rules. Use before any linting work or when auditing existing projects.
Set up Biome (default) or ESLint + Prettier, Vitest testing, and pre-commit hooks for any JavaScript/TypeScript project. Uses Bun as the package manager. Use this skill when initializing code quality tooling for a new project or adding linting to an existing one.
Use when applying Biome's linting capabilities, rule categories, and code quality enforcement to JavaScript/TypeScript projects.
Format code on the current branch using Biome. Use when asked to format, lint, or clean up code before committing or creating a PR.
This skill should be used when the user asks to "configure Biome", "extend biome config", "set up BiomeJS", "add biome overrides", "biome lint-staged", "fix biome errors", or mentions biome.jsonc, Biome linting, or Biome formatting configuration.
Comprehensive Biome (biomejs.dev) integration for professional TypeScript/JavaScript development. Use for linting, formatting, code quality, and flawless Biome integration into codebases. Covers installation, configuration, migration from ESLint/Prettier, all linter rules, formatter options, CLI usage, editor integration, monorepo setup, and CI/CD integration. Use when working with Biome tooling, configuring biome.json, setting up linting/formatting, migrating projects, debugging Biome issues, or implementing production-ready Biome workflows.
Implements and enforces code quality gates for TypeScript/React projects. Use when setting up Biome/ESLint/TypeScript, configuring pre-commit hooks (Husky), fixing lint errors, or running quality checks. Examples - "setup code quality", "fix lint errors", "configure Biome", "run quality checks".
Creates and manages Biome GritQL custom lint rules to enforce coding patterns. Use when creating linter rules, enforcing code conventions, preventing anti-patterns, or when the user mentions Biome, GritQL, custom lint rules, or AST-based linting.
Set up Biome for fast linting and formatting in JavaScript/TypeScript projects, including editor integration, package scripts, optional pre-commit hooks, and migration from ESLint + Prettier. Use when adding or standardizing lint/format tooling, replacing ESLint/Prettier, or troubleshooting Biome configuration and workflow issues.
TypeScript/JavaScript project workflow guidelines using Bun package manager. Triggers on `.ts`, `.tsx`, `bun`, `package.json`, TypeScript. Covers bun run, bun install, bun add, tsconfig.json patterns, ESM/CommonJS modules, type safety, Biome formatting, naming conventions (PascalCase, camelCase, UPPER_SNAKE_CASE), project structure, error handling, environment variables, async patterns, and code quality tools. Activate when working with TypeScript files (.ts, .tsx), JavaScript files (.js, .jsx), Bun projects, tsconfig.json, package.json, bun.lock, or Bun-specific tooling.