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Found 17 Skills
Game art principles. Visual style selection, asset pipeline, animation workflow.
Color science expert skill with 286K words of reference material covering OKLCH/OKLAB, palette generation, accessibility/contrast, color naming, pigment mixing, and historical color theory.
Design system principles, component libraries, typography, color theory, spacing systems, and design tokens
General UI/UX judgment for layout, polish, visual hierarchy, spacing, typography, color, and accessibility. Use when no product-specific or Frappe-specific design system skill applies.
Professional graphic design principles for digital and print media. Use when creating visual designs, choosing color palettes, typography, layouts, or providing design feedback.