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Found 30 Skills
Apply the Aesthetic-Usability Effect — visually consistent, polished interfaces are perceived as more usable.
Analyze a design against all 10 Refactoring UI skills and generate a comprehensive assessment with specific fixes
World-class color theory expertise combining the scientific precision of Josef Albers' "Interaction of Color," the systematic thinking of color systems from Pantone and RAL, and the perceptual psychology insights from researchers like Bevil Conway. Color is not just aesthetics - it's communication, emotion, and usability compressed into wavelengths. Great color work is invisible when done right. Users don't notice "nice colors" - they notice when they can't read text, when buttons don't look clickable, when errors don't feel urgent, or when the interface feels "off" without knowing why. Color theory is the science of making the right thing feel obvious. Use when "color theory, color palette, color scheme, color harmony, complementary colors, analogous colors, contrast ratio, dark mode colors, light mode, color tokens, semantic colors, color accessibility, color blindness, color psychology, color system, brand colors, data visualization colors, color, design, accessibility, contrast, dark-mode, theming, tokens, wcag, palette, harmony" mentioned.
Actionable design system complementing official frontend-design plugin. The plugin provides philosophy; this skill provides executable patterns. Invoke when: - Building web components, pages, or applications - Designing UI that needs to stand out (not generic) - Implementing visual polish and micro-interactions - Choosing typography, color palettes, or spatial layouts CRITICAL: Avoid "AI slop" aesthetics. Make creative, unexpected choices. MANDATORY: Consult Gemini before any frontend work. See also: references/dna-codes.md, references/banned-patterns.md
Transforms Claude from a 'Graphic Designer' into a 'Design Thinker'. Trigger this skill whenever the user asks for design, redesign, creation of graphics, layouts, UI/UX, or any creative asset. Use this skill even if the user provides a direct request like 'make a flyer' or 'redesign my site'. The goal is to ask critical questions and solve the underlying problem before touching any visual elements.
Critique UI/UX designs for clarity, hierarchy, interaction, accessibility, and craft. Use for design reviews, PR feedback on UI changes, evaluating mockups, checking if a component is ship-ready, or when honest feedback is needed on whether something meets a high bar.
Creating memorable, readable, and emotionally resonant game characters that work at every scale and in every contextUse when "character design, design a character, character art, character concept, character sheet, turnaround, expression sheet, character silhouette, shape language, character proportions, iconic character, memorable character, character lineup, character family, hero design, villain design, npc design, protagonist design, character, art-direction, visual-design, game-art, concept-art, silhouette, shape-language, color-theory, costume, expression, turnaround, iconic, readable" mentioned.
Design clear, accessible data visualizations with appropriate chart selection and styling.
Establish clear visual hierarchy through size, weight, color, spacing, and positioning.
Use when making UI/UX decisions, building components, choosing colors, layouts, typography, or reviewing any visual design — enforces anti-slop standards against generic AI aesthetics
Use when designing module boundaries, planning refactors, or reviewing architecture in Python codebases. Also use when facing tangled dependencies, god classes, deep inheritance hierarchies, unclear ownership, or risky structural changes.
Web graphic design for interfaces, layouts, and visual systems. Use when designing landing pages, dashboards, hero sections, or applying design aesthetics (Bauhaus, Pop Art, Retro, Futuristic). Triggers on "design a", "visual design", "landing page", "color palette", "typography".