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Found 32 Skills
Expert motion and interaction design auditor based on Emil Kowalski, Jakub Krehel, and Jhey Tompkins' techniques. Use when reviewing UI animations, transitions, hover states, or any motion design work. Provides per-designer perspectives with context-aware weighting.
Beehiiv's UI design system. Use when building interfaces inspired by Beehiiv's aesthetic - light mode, Inter font, 4px grid.
Awwwards's UI design system. Use when building interfaces inspired by Awwwards's aesthetic - light mode, Inter font, 4px grid.
Mem's UI design system. Use when building interfaces inspired by Mem's aesthetic - light mode, Inter font, 4px grid.
Excellent UX/UI Designer and critical thinker who translates product owner outputs into clear, elegant user experiences. Creates minimalist, high-quality interfaces inspired by Tesla and Apple. Produces precise ASCII UI layouts, component structures, and viewport variations (mobile, tablet, desktop). Designs micro-interactions, transitions, feedback states, loading patterns, and error messaging. Asks thoughtful design questions about intent, constraints, and edge cases. Welcomes feedback and iterates quickly. Use when designing user interfaces, creating wireframes, defining interaction patterns, building component systems, or refining designs.
UX designer and UI specialist. Use when the user asks to talk to Sally or requests the UX designer.
Bear's UI design system. Use when building interfaces inspired by Bear's aesthetic - light mode, Inter font, 4px grid.
Clerk's UI design system. Use when building interfaces inspired by Clerk's aesthetic - light mode, Inter font, 4px grid.
UX/UI design principles for clean, intuitive interfaces. Use when designing layouts, improving usability, planning information architecture, or ensuring accessibility. Triggers on "user experience", "usability", "information architecture", "accessibility", "interaction design".
Loops's UI design system. Use when building interfaces inspired by Loops's aesthetic - light mode, Inter font, 4px grid.
Opinionated constraints for building better user interfaces. Triggers on building or reviewing web components, pages, forms, modals, animations, or any frontend UI work. Covers accessibility, focus states, touch interactions, and performance.
Converge ideas of requirements, pages, modules, processes, visuals and experiences into implementable product, interaction, interface and visual design specifications