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Found 16 Skills
Use when building 3D content, AR experiences, or spatial computing with RealityKit. Covers ECS architecture, SwiftUI integration, RealityView, AR anchors, materials, physics, interaction, multiplayer, performance.
iOS platform-specific development with XcodeBuildMCP tools for simulator, device, UI automation, and debugging. Use when building iPhone apps, testing on simulator/device, or automating UI interactions.
Implement, review, or improve in-app tips and onboarding using Apple's TipKit framework. Use when adding feature discovery tooltips, onboarding flows, contextual tips, first-run experiences, or coach marks to iOS/macOS/visionOS apps. Trigger when working with Tip protocol, TipView, popoverTip, tip rules, tip events, or feature education UI.
Setup Sentry in iOS/Swift apps. Use when asked to add Sentry to iOS, install sentry-cocoa SDK, or configure error monitoring for iOS applications using Swift and SwiftUI.