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Found 22 Skills
State machine-based vector animation with runtime interactivity and web integration. Use this skill when creating interactive animations, state-driven UI, animated components with logic, or designer-created animations with runtime control. Triggers on tasks involving Rive, state machines, interactive vector animations, animation with input handling, ViewModel data binding, or React Rive integration. Alternative to Lottie for animations requiring state machines and two-way interactivity.
Deep Angular 21 clean code audit with parallel specialist agents and senior team lead. Scans architecture, signals, stores, AI slop, ViewModel patterns, and more. Guarantees craftsman-level output. Use whenever the user says 'clean code', 'audit Angular', 'review frontend', 'check quality', 'anti-patterns', wants Angular code reviewed, or needs senior-level code standards enforced — even if they don't say 'clean code' explicitly.
Opinionated SwiftUI architecture enforcement for iOS 17+ apps using Clean MVVM + Coordinator pattern. Enforces Airbnb's @Equatable diffing, @Observable state, NavigationStack coordinators, and Clean Architecture layer boundaries. This skill should be used when writing, reviewing, or refactoring SwiftUI code. Triggers on tasks involving SwiftUI views, ViewModels, navigation, state management, dependency injection, or iOS app architecture.
Use when a Jetpack Compose screen-level composable takes a ViewModel/component/controller, collects state or effects, handles navigation/snackbars, or wires callbacks while also rendering layout.
Domain-oriented architecture for Laravel without external package dependencies, based on concepts from "Laravel Beyond CRUD" (Spatie). Use this skill when the user wants to structure a Laravel project using DDD, domain-oriented architecture, or organize code by business concepts instead of technical properties. Also activate when the user asks about: Actions, Data Objects (DTOs), lean models, States with enums, ViewModels (Blade or API), HTTP Query builders, application layer, or scaling Laravel projects beyond simple CRUD. Activate for any mention of "domain layer", "application layer", "beyond CRUD", "domain-oriented", or requests to refactor a Laravel project into domain structure. Even if the user asks "how to organize a large Laravel project", this skill is relevant.
Flutter 위젯 UI 작성 패턴 — StatelessWidget 선호, `const` 최적화, `ListenableBuilder`로 ViewModel 관찰, `ListView.builder`/`IndexedStack`, 공용 컴포넌트 재사용, 접근성(Semantics), 다이얼로그·스낵바 처리. "위젯 만들기", "UI 만들기", "StatelessWidget", "ListView", "ListenableBuilder", "Scaffold", "스낵바", "다이얼로그", "디자인 토큰", "공용 컴포넌트" 같은 표현에 트리거합니다.
Flutter 프로젝트의 Presentation 레이어 패턴 — `ChangeNotifier` 기반 ViewModel, freezed `State`와 sealed `Action`, Root/Screen 위젯 분리, `ListenableBuilder`로 관찰, 1회성 이벤트는 `StreamController`로 전달. "ViewModel 만들기", "State/Action", "MVI", "ChangeNotifier", "Root와 Screen 분리", "onAction", "notifyListeners", "ListenableBuilder" 같은 표현에 트리거합니다.
Use when building Android UIs with Jetpack Compose, managing state with remember/mutableStateOf, or implementing declarative UI patterns.
Flutter 프로젝트에서 get_it 기반 의존성 주입 설정 방법. `diSetup()` 함수 작성, DataSource/Repository/UseCase/ViewModel 등록 순서, 싱글톤 vs 팩토리 선택, Root 위젯에서 `getIt<T>()` 호출 패턴을 다룹니다. "DI 설정", "get_it", "registerSingleton", "registerFactory", "의존성 주입", "ViewModel 등록", "diSetup", "getIt 인스턴스" 같은 표현이 나오면 반드시 이 스킬을 사용하세요.
Implementation of MVVM-style Data Binding for Unity UI Toolkit using the [CreateProperty] attribute and BindableProperty wrappers.