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Found 77 Skills
Ashby's UI design system. Use when building interfaces inspired by Ashby's aesthetic - dark mode, Inter font, 4px grid.
Cal's UI design system. Use when building interfaces inspired by Cal's aesthetic - light mode, Inter font, 4px grid.
Use when designing or redesigning a landing page with waitlist for an app launch. Auto-detects brand identity from the project, adapts sections by app type (SaaS, mobile, dev tool), and outputs a complete design spec with copy framework. Works with any AI coding tool.
Audit and maintain design system consistency, UX/UI patterns, color palettes, and design best practices across frontend applications
Apple Human Interface Guidelines for iOS. Covers navigation (tab bars, NavigationStack, toolbars), interaction design (touch targets, gestures, haptics), accessibility (VoiceOver, Dynamic Type, color contrast), user feedback (loading, errors, empty states), UX patterns (onboarding, permissions, modality, confirmation dialogs), and visual design (dark mode, SF Symbols, layout margins). This skill should be used when designing iOS user experiences, implementing HIG-compliant interactions, ensuring accessibility compliance, building navigation hierarchies, or reviewing apps for Apple design guideline compliance.
Material 3 Expressive (M3E). Comprehensive guidance on expressive design system for Flutter with platform support for Android and Linux desktop. Covers color tokens, typography scales, motion specifications, shape tokens, spacing ramps, and component enhancements for creating emotionally engaging UIs. Includes migration guidance from standard M3 and platform-specific integration notes.
Matter's UI design system. Use when building interfaces inspired by Matter's aesthetic - dark mode, Inter font, 4px grid.
Pitch's UI design system. Use when building interfaces inspired by Pitch's aesthetic - light mode, Inter font, 4px grid.
Senior-level UI/UX design skill with data-driven architecture for building premium, production-grade interfaces. Includes: BM25 search engine over 1,875+ data rows across 27 CSV databases, 8 Python scripts (search, contrast checker, palette/token/typography generators, design system generator, UI auditor), 16 tech stack guides, 11 reference documents, and 331 lines of intent-first design methodology. Covers: design token architecture, oklch color systems, typography hierarchies, spacing grids, depth strategies, component patterns, animation timing, WCAG 2.2 accessibility, cognitive science principles, and industry-specific reasoning for 30+ industries.
Modern UI/UX design specialist for web applications, mobile apps, and design systems. Covers design principles, user research, interaction patterns, accessibility (WCAG), responsive design, component libraries (Tailwind, shadcn/ui, Material), prototyping, and usability testing. Creates beautiful, functional interfaces following best practices.
Designs user experiences, creates wireframes, defines user flows, ensures accessibility. Trigger keywords - UX design, wireframe, user flow, accessibility, WCAG, mobile-first, responsive, UI design, user journey, interface design, user experience, design system, component design, interaction design
Creates comprehensive design systems with typography, colors, components, and documentation for consistent UI development. Use when establishing design standards, building component libraries, or ensuring cross-team consistency. Keywords: design-tokens, typography, spacing, color-palette, components, patterns, variables, dark-mode, theming, CSS-variables, accessibility, WCAG, responsive, grid-system, breakpoints, design-scale, semantic-tokens, component-library, style-guide, documentation, Figma, Storybook, brand-consistency, design-principles