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Found 19 Skills
Manual invocation build specialist - handles compilation, packaging, and build system optimization
Modern Zig project architecture guide. Use when creating Zig projects (systems programming, CLI tools, game dev, high-performance services). Covers explicit allocators, comptime, error handling, and build system.
Comprehensive Zig 0.15.2 development expert. Use when writing Zig code, debugging memory issues, designing build systems, implementing comptime metaprogramming, handling errors, or cross-compiling. Automatically activated for any .zig file or build.zig work.
Cargo Rust package manager and build system. Use for Rust crates.
Up-to-date Zig programming language patterns for version 0.15.x. Use when writing, reviewing, or debugging Zig code, working with build.zig and build.zig.zon files, or using comptime metaprogramming. Critical for avoiding outdated patterns from training data - especially build system APIs (root_module instead of root_source_file), I/O APIs (buffered writer pattern), container initialization (.empty/.init), allocator selection (DebugAllocator), and removed language features (async/await, usingnamespace).
Zig C interoperability skill. Use when calling C from Zig, calling Zig from C, using @cImport and @cInclude, running translate-c on C headers, defining extern structs and packed structs, matching C ABI types, or building mixed C/Zig projects. Activates on queries about @cImport, @cInclude, translate-c, extern struct, packed struct, Zig C ABI, calling C from Zig, exporting Zig to C, or bindgen equivalents.
GNU Make skill for C/C++ build systems. Use when writing or debugging Makefiles, understanding pattern rules and automatic dependency generation, managing CFLAGS/LDFLAGS, converting ad-hoc compile commands into maintainable Makefiles, or diagnosing incremental build issues. Activates on queries about Makefiles, make targets, pattern rules, phony targets, dependency tracking, recursive make, or make errors.