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Found 24 Skills
Create diagnostic logs with clear purpose, filterable identifiers, and stringified objects for easy browser console copying. Use when adding logging statements, debugging code, or creating diagnostic output.
Intelligent Code Debugging Assistant that helps you visualize how your code runs. When you say things like "I want to see why this function is so slow", "The code throws an error halfway through execution and I don't know where the problem is", or "This business logic is too complex and I can't figure out the execution order", I will help you trace the code execution path, identify slow-performing sections, and locate the root cause of errors. When skill optimization points are identified, I will ask if you want to call the skill-evolution-driver for optimization
Full 5-layer analysis of a specific function. Use when debugging or deeply understanding code.
Use when an agent is writing, debugging, or updating code against Apple frameworks and needs local Xcode documentation to resolve compile errors, discover the right symbols, check API shape or availability, confirm usage patterns, or inspect related articles and topics for newly released SDK features.
Trace bugs through call chains using knowledge graph
Apply Sherlock Holmes' deductive method to debug code, diagnose system issues, and solve technical puzzles using systematic elimination and logical reasoning
Orchestrate multiple specialized agents working in parallel to debug independent problems. Use when encountering 3+ unrelated bugs or test failures in isolated modules. Matches each problem to the right expert agent and launches them concurrently via the Agent tool with worktree isolation. Supports all available subagent types.
Chain-of-Verification (CoVe) prompting system. Converts lazy prompts into rigorous 4-stage verified output. Use for any code generation, debugging, or implementation task. Automatically invoked by wavybaby for medium/high complexity tasks. Reduces hallucinations and catches subtle bugs.
Guidance for writing, reviewing, and debugging Unreal Editor for Fortnite (UEFN) Verse code using Epic's official language documentation. Use when implementing Verse devices, classes, functions, control flow, containers, failure contexts, specifiers/attributes, modules/imports, effects, concurrency, or translating logic into valid Verse.
Use when a program crashes, a test fails, or code produces wrong results and reading the source isn't enough to see why. Lets you pause execution at any line and inspect the actual runtime state, variable values, types, call stacks, to find what went wrong.
Identifies bugs, analyzes errors, performs root cause analysis, and proposes fixes
Gemini CLI consultation workflow for coding agents. Use when technical tasks need Gemini consultation for decisions, planning, debugging, problem-solving, or pre-implementation guidance.