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Found 110 Skills
Influence and negotiation toolkit for any interaction requiring another person's agreement, even when not framed as 'negotiation'. Covers: B2B sales, salary review, collective bargaining/unions, hard 1:1s, decision announcements, mediation, cross-cultural deals, recruitment, reaching out to a manager, CFO, customer, vendor, or colleague, responding to feedback, headcount requests, declining, pushing back on scope, justifying a delay, explaining a decision, raising a concern, getting alignment. Apply when preparing, live, or drafting any diplomatic message. Triggers: coaching prompts ('they just said X', 'what do I say', 'draft a reply'); counterparty cues (buyer, customer, champion, procurement, RFP, sponsor, HR, union, CHRO, ExCo, candidate, counter-offer, partner, peer); situation cues (pushback, refusal, ghosted, no-decision, escalation, fixed budget, MFN, raise, comp band, strike, layoff, recadrage, expectation reset, M&A, BATNA, objection, concession, anchor, mirroring).
Guide for performing Chromium version upgrades in the Electron project. Use when working on the roller/chromium/main branch to fix patch conflicts during `e sync --3`. Covers the patch application workflow, conflict resolution, analyzing upstream Chromium changes, and proper commit formatting for patch fixes.
Standard workflow for pulling updates from main or other branches on multi-contributor projects (including Dune apps) without silently discarding work. Guides fetching/merging, requires listing merge conflicts explicitly, analyzing ours vs theirs using conversation history and repo context, presenting prioritized recommendations, and obtaining user answers before editing conflict markers or completing the merge. Triggers: pull main, merge main, merge origin, rebase, merge conflict, unmerged paths, both modified, integrate branch, sync with main, git merge abort, resolve conflicts, UU status, theirs vs ours, feat branch update.
Implement offline-first mobile apps with local storage, sync strategies, and conflict resolution. Covers AsyncStorage, Realm, SQLite, and background sync patterns.
Use this skill immediately when the user mentions merge conflicts that need to be resolved. Do not attempt to resolve conflicts directly - invoke this skill first. This skill specializes in providing a structured framework for merging imports, tests, lock files (regeneration), configuration files, and handling deleted-but-modified files with backup and analysis.
Perform common Git operations safely with sandbox-aware failure handling. Use whenever the user wants to inspect or modify git state, especially for cherry-pick, merge, rebase, commit, branch, stash, or worktree workflows. Always use this skill when the user mentions a Git failure, conflict, cherry-pick, merge issue, worktree, branch checkout problem, lock file, permission denied, operation not permitted, or any case where a sandboxed agent might confuse an environment restriction with a real code conflict. Be proactive: if the task smells like Git state or Git write behavior, use this skill even if the user did not explicitly ask for a 'Git' workflow.
Help users work effectively across functions. Use when someone is navigating PM-engineering relationships, resolving cross-team conflicts, building product trios, or improving handoffs between design, engineering, and product.
Essential Git patterns for effective version control, eliminating redundant Git guidance per agent.
Addresses all PR review comments, resolves merge conflicts, and fixes failing CI checks to get the PR ready to merge. Use when the user wants to make their PR "all green" or ready for merge.
Agent skill for swarm-memory-manager - invoke with $agent-swarm-memory-manager
Manage project dependencies across languages including npm install, package versioning, dependency conflicts, security scanning, and lock files. Use when dealing with dependencies, version pinning, semantic versioning, or resolving conflicts.
Networking systems for multiplayer building games. Use when implementing networked construction, delta synchronization, client prediction, or conflict resolution. Server-authoritative model with optimistic client prediction for responsive gameplay.